1
13NoVa
Guest
I need to cast a buried alive and a victimize by 2nd to third turn because i want to be the first person to use polar kraken, effectively, in a deck.
this is what im thinking so far
2 polar kraken
2 krosan colossus
4 buried alive (Combo piece #1)
4 victimize (Combo piece #2)
4 ornithopter
4 phyrexian walker
4 shield sphere
2 vamp/demonic tutor
2 Necro/bargain
4 dark ritual
4 lake of the dead
1 avalanche riders
1 (the flying enchantment destroyer)
1 sex monkeys
any idea's on what i can do to improve on this?
the idea is to buried alive a kraken, a colossus, and whatever else looks like fun, then Victimize (sac a critter, put 2 from the grave into play, tapped) a 0cc critter to get the kill (kraken and colossus) or get the fun cards if needed (land D, enchantment D, Artifact D).
i want to speed it up, without the use of a mox.
any ideas?
this is gunna be a tournament deck by the way.
the tournament environment:
there is no real metagame. EVERY deck is rogue.
there is no power whatsoever. this includes type ALL 1 power cards (wheel of fortune is rare, no p9, no abyss, ect)
there are a couple vagina 's who play counterspell. Not control, counterspell. im talking the 4 of every counterspell besides mana drain...literally. its like 20 lands, 36 counterspells, and 4 rootwater thieves)
the normal top 3 decks are always one of these:
in no order
-whatever deck i decide to play
-sligh
-white weenie
-false cure (don't laugh, the deck is really good)
-land destruction (old school black LD)
-elves (with tradewind riders, morphling, stroke, mind over matter, and blue support)
this is what im thinking so far
2 polar kraken
2 krosan colossus
4 buried alive (Combo piece #1)
4 victimize (Combo piece #2)
4 ornithopter
4 phyrexian walker
4 shield sphere
2 vamp/demonic tutor
2 Necro/bargain
4 dark ritual
4 lake of the dead
1 avalanche riders
1 (the flying enchantment destroyer)
1 sex monkeys
any idea's on what i can do to improve on this?
the idea is to buried alive a kraken, a colossus, and whatever else looks like fun, then Victimize (sac a critter, put 2 from the grave into play, tapped) a 0cc critter to get the kill (kraken and colossus) or get the fun cards if needed (land D, enchantment D, Artifact D).
i want to speed it up, without the use of a mox.
any ideas?
this is gunna be a tournament deck by the way.
the tournament environment:
there is no real metagame. EVERY deck is rogue.
there is no power whatsoever. this includes type ALL 1 power cards (wheel of fortune is rare, no p9, no abyss, ect)
there are a couple vagina 's who play counterspell. Not control, counterspell. im talking the 4 of every counterspell besides mana drain...literally. its like 20 lands, 36 counterspells, and 4 rootwater thieves)
the normal top 3 decks are always one of these:
in no order
-whatever deck i decide to play
-sligh
-white weenie
-false cure (don't laugh, the deck is really good)
-land destruction (old school black LD)
-elves (with tradewind riders, morphling, stroke, mind over matter, and blue support)