There should only be one card in my hand, and at the end of spidey's turn I'll play that card. Slap down some simian grunts.
Untap. Upkeep Pay echo. Draw. play another skyfolk, attack train with ze grunts. end turn.
Az: 19
Hand: 0
In Play: Fst(T),Fst(T), Isd(T), LS, LS(T), TT(T), Simian Grunts(3/4, play as instant, echo)(T), Gaea's Skyfolk(2/2 flying), Seal of Strength(sac to giant growth)
Graveyard:
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm
train: 15?
Hand: 4
In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B)(T), Swamp(T), Plains(T)
Graveyard: Disenchant, Worldly Tutor
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper
Spidey: 15
Hand: 3
In Play: Swampx2(T), Stalking Stones (6: becomes a 3/3 artifact land creature permanently)(T), Mind Stone (T: 1 colorless, T, sac: draw a card), Erg Raiders (2/3, must attack or does 2 damage)(T), Wall of Souls (0/4, when dealt combat damage, deal equal amt to target player), Phyrexian Furnace (T: remove bottom card from target graveyard from game; 1, sac: remove any card from game)
Graveyard:
RFG: Terror, Diabolic Edict, Planar Void