Explorers of Ixalan Game 3

Discussion in 'Games Run By CPA Members' started by Spiderman, Jan 2, 2019.

  1. Mooseman Isengar Tussle

    I'd tangle it up in my Jungle shrine, But the priests are all sacrificed....
    Take it
  2. Oversoul The Tentacled One

    Done.

    Spiderman: 16 (Pirates)
    Hand: 4
    Library: 49
    Battlefield:

    (T) Island
    (T) Swamp
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (T) Wanted Scoundrels (4/3; When ~ dies, target opponent creates two colorless Treasure artifact tokens with "T, Sac this artifact: Add one mana of any color to your mana pool".)
    (S) Storm Fleet Aerialist (2/3 from ctr; Flying; Raid-~ ETB with a +1/+1 ctr on it if I attacked with a creature this turn) *1 +1/+1 ctr*

    Graveyard: Storm Fleet Spy
    Exile:
    ----------------------------------------------------------------------
    Oversoul: 14 (Vampires)
    Command Zone:
    Hand: 4
    Library: 49
    Battlefield:

    (T) Plains
    (T,T) Swamp x2
    (T) Tainted Field (T: Add C to my mana pool. T: Add W or B to my mana pool. Activate this ability only if I control a swamp.)

    (T) Child of Night (4/3; Lifelink.) *2 +1/+1 counters*
    (S) Necropolis Regent (6/5; Flying. Whenever a creature I control deals combat damage to a player, put that many +1/+1 counters on it.)

    Graveyard: Child of Night
    Exile:
    ------------------------------------------------------------------------------------------------
    Mooseman: 12 (Dinos)
    Quest: Cannons to Port The next time you deal combat damage to the player on your left, draw a card.
    Hand: 7
    Library: 50
    Battlefield:

    (U) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)

    Graveyard:
    Exile:
    ----------------------------------------------------------------------
    Melkor: 16 (Merfolk)
    Hand: 6
    Library: 49
    Battlefield:

    (T) (U) (U) Forest x2

    (U) Prismatic Lens) (T: Add 1; 1, T: Add 1 mana of any color)

    (T) Merfolk Sovereign (2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)

    Graveyard:
    Exile:
  3. Mooseman Isengar Tussle

    Are you taking the Quest, since you dealt damage to me?
  4. Oversoul The Tentacled One

    You can only take sites, not quests.
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I think Mooseman means are you *using* the quest to draw a card or keeping it for later. Although I didn't know you had a choice, I thought they "triggered" or were used the first time the qualifying conditions were met. I didn't know you could save them.
  6. Oversoul The Tentacled One

    I thought he was the one with the quest?
  7. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Oooooh, I see now. Yeah, never mind, your original answer stands, it looks like Mooseman thought we can take quests as well as sites if dealt damage :oops:
  8. Melkor Well-Known Member

    Also, Mooseman should be at 12, correct?
  9. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I think so...
  10. Oversoul The Tentacled One

    Yes. And it's his turn.
  11. Mooseman Isengar Tussle

    Okay then..... I did think you could take quests.....
    UUD
    MY
    Prismatic Lens

    Done

    Spiderman: 16 (Pirates)
    Hand: 4
    Library: 49
    Battlefield:

    (T) Island
    (T) Swamp
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (T) Wanted Scoundrels (4/3; When ~ dies, target opponent creates two colorless Treasure artifact tokens with "T, Sac this artifact: Add one mana of any color to your mana pool".)
    (S) Storm Fleet Aerialist (2/3 from ctr; Flying; Raid-~ ETB with a +1/+1 ctr on it if I attacked with a creature this turn) *1 +1/+1 ctr*

    Graveyard: Storm Fleet Spy
    Exile:
    ----------------------------------------------------------------------
    Oversoul: 14 (Vampires)
    Command Zone:
    Hand: 4
    Library: 49
    Battlefield:

    (T) Plains
    (T,T) Swamp x2
    (T) Tainted Field (T: Add C to my mana pool. T: Add W or B to my mana pool. Activate this ability only if I control a swamp.)

    (T) Child of Night (4/3; Lifelink.) *2 +1/+1 counters*
    (S) Necropolis Regent (6/5; Flying. Whenever a creature I control deals combat damage to a player, put that many +1/+1 counters on it.)

    Graveyard: Child of Night
    Exile:
    ------------------------------------------------------------------------------------------------
    Mooseman: 12 (Dinos)
    Quest: Cannons to Port The next time you deal combat damage to the player on your left, draw a card.
    Hand: 6
    Library: 49
    Battlefield:

    (T) Mountain
    (T) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)



    Graveyard:
    Exile:
    ----------------------------------------------------------------------
    Melkor: 16 (Merfolk)
    Hand: 6
    Library: 49
    Battlefield:

    (T) (U) (U) Forest x2

    (U) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T) Merfolk Sovereign (2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)

    Graveyard:
    Exile:
  12. Melkor Well-Known Member

    Untap, Upkeep, Draw

    Explore R, Quest: Prove Worthy The next time you deal combat damage to the opponent with the most life, create a Dinosaur token.

    I think I have 8 cards and have to discard but I'll check at home. Otherwise I'm done.

    Spiderman: 16 (Pirates)
    Hand: 4
    Library: 49
    Battlefield:

    (T) Island
    (T) Swamp
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (T) Wanted Scoundrels (4/3; When ~ dies, target opponent creates two colorless Treasure artifact tokens with "T, Sac this artifact: Add one mana of any color to your mana pool".)
    (S) Storm Fleet Aerialist (2/3 from ctr; Flying; Raid-~ ETB with a +1/+1 ctr on it if I attacked with a creature this turn) *1 +1/+1 ctr*

    Graveyard: Storm Fleet Spy
    Exile:
    ----------------------------------------------------------------------
    Oversoul: 14 (Vampires)
    Command Zone:
    Hand: 4
    Library: 49
    Battlefield:

    (T) Plains
    (T,T) Swamp x2
    (T) Tainted Field (T: Add C to my mana pool. T: Add W or B to my mana pool. Activate this ability only if I control a swamp.)

    (T) Child of Night (4/3; Lifelink.) *2 +1/+1 counters*
    (S) Necropolis Regent (6/5; Flying. Whenever a creature I control deals combat damage to a player, put that many +1/+1 counters on it.)

    Graveyard: Child of Night
    Exile:
    ------------------------------------------------------------------------------------------------
    Mooseman: 12 (Dinos)
    Quest: Cannons to Port The next time you deal combat damage to the player on your left, draw a card.
    Hand: 6
    Library: 49
    Battlefield:

    (T) Mountain
    (T) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)



    Graveyard:
    Exile:
    ----------------------------------------------------------------------
    Melkor: 16 (Merfolk)
    Quest: Prove Worthy The next time you deal combat damage to the opponent with the most life, create a Dinosaur token.
    Hand: 7
    Library: 48
    Battlefield:

    (T) (T) (U) Forest x2

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (U) Merfolk Sovereign (2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)

    Graveyard:
    Exile:
  13. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Explore A


    Spiderman: 16 (Pirates)
    Hand: 4
    Library: 49
    Battlefield:

    (T) Island
    (T) Swamp
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (T) Wanted Scoundrels (4/3; When ~ dies, target opponent creates two colorless Treasure artifact tokens with "T, Sac this artifact: Add one mana of any color to your mana pool".)
    (S) Storm Fleet Aerialist (2/3 from ctr; Flying; Raid-~ ETB with a +1/+1 ctr on it if I attacked with a creature this turn) *1 +1/+1 ctr*

    Graveyard: Storm Fleet Spy
    Exile:
    ----------------------------------------------------------------------
    Oversoul: 14 (Vampires)
    Command Zone:
    Hand: 4
    Library: 49
    Battlefield:

    (T) Plains
    (T,T) Swamp x2
    (T) Tainted Field (T: Add C to my mana pool. T: Add W or B to my mana pool. Activate this ability only if I control a swamp.)

    (T) Child of Night (4/3; Lifelink.) *2 +1/+1 counters*
    (S) Necropolis Regent (6/5; Flying. Whenever a creature I control deals combat damage to a player, put that many +1/+1 counters on it.)

    Graveyard: Child of Night
    Exile:
    ------------------------------------------------------------------------------------------------
    Mooseman: 12 (Dinos)
    Quest: Cannons to Port The next time you deal combat damage to the player on your left, draw a card.
    Hand: 6
    Library: 49
    Battlefield:

    (T) Mountain
    (T) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)



    Graveyard:
    Exile:
    ----------------------------------------------------------------------
    Melkor: 16 (Merfolk)
    Quest: Prove Worthy The next time you deal combat damage to the opponent with the most life, create a Dinosaur token.
    Hand: 7
    Library: 48
    Battlefield:

    (T) (T) (U) Forest x2

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (U) Merfolk Sovereign (2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)

    Graveyard:
    Exile:
  14. Mooseman Isengar Tussle

    Tile A is:
    Quest: Sails Unfurled The next creature that enters the battlefield under your control enters the battlefield with an additional +1/+1 counter on it, and it gains haste until end of turn.
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Mt

    Done


    Spiderman: 16 (Pirates)
    Quest: Sails Unfurled (The next creature that ETB under my control ETB with an additional +1/+1 ctr on it and it gains haste ueot)
    Hand: 5
    Library: 48
    Battlefield:

    (T) Island
    (U) Swamp
    (U) Mt
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Wanted Scoundrels (4/3; When ~ dies, target opponent creates two colorless Treasure artifact tokens with "T, Sac this artifact: Add one mana of any color to your mana pool".)
    (U) Storm Fleet Aerialist (2/3 from ctr; Flying; Raid-~ ETB with a +1/+1 ctr on it if I attacked with a creature this turn) *1 +1/+1 ctr*

    Graveyard: Storm Fleet Spy
    Exile:
    ----------------------------------------------------------------------
    Oversoul: 14 (Vampires)
    Command Zone:
    Hand: 4
    Library: 49
    Battlefield:

    (T) Plains
    (T,T) Swamp x2
    (T) Tainted Field (T: Add C to my mana pool. T: Add W or B to my mana pool. Activate this ability only if I control a swamp.)

    (T) Child of Night (4/3; Lifelink.) *2 +1/+1 counters*
    (S) Necropolis Regent (6/5; Flying. Whenever a creature I control deals combat damage to a player, put that many +1/+1 counters on it.)

    Graveyard: Child of Night
    Exile:
    ------------------------------------------------------------------------------------------------
    Mooseman: 12 (Dinos)
    Quest: Cannons to Port The next time you deal combat damage to the player on your left, draw a card.
    Hand: 6
    Library: 49
    Battlefield:

    (T) Mountain
    (T) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)



    Graveyard:
    Exile:
    ----------------------------------------------------------------------
    Melkor: 16 (Merfolk)
    Quest: Prove Worthy The next time you deal combat damage to the opponent with the most life, create a Dinosaur token.
    Hand: 7
    Library: 48
    Battlefield:

    (T) (T) (U) Forest x2

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (U) Merfolk Sovereign (2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)

    Graveyard:
    Exile:
  16. Oversoul The Tentacled One

    UUD, attack Mooseman with Child of Night and Melkor with Necropolis Regent. Blocks/responses?
  17. Mooseman Isengar Tussle

    Path to Exile the Child of Night
  18. Spiderman CPA Man in Tights, Dopey Administrative Assistant

  19. Melkor Well-Known Member

    No response
  20. Oversoul The Tentacled One

    It resolves. Gonna dig up a Plains from the Path. Regent hits Melkor for 6?

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