M
MrPapersHead
Guest
So, I was being wierd and wacky and me, and I came up with this nonsense. I won't introduce it, just here it is:
Artifacts (18)
4 Altar of Dementia
4 Genesis Chamber
3 Lifeline
4 Skullclamp
3 Talisman of Progress
Creatures (14)
3 Bottle Gnomes
4 False Prophet
3 Rout
4 Shrieking Drake
Spells (8)
4 Fabricate
4 Override
Manas (20)
4 Ancient Den
4 Island
4 Mishra's Factory
4 Plains
4 Seat of the Synod
Basically what I do is speed into a Lifeline and a Alter of Dementia and then Sacrifice a False Prophet to it. All other creatures in play get removed from the game and the False Prophet gets put back into play at the end of the turn (making guyses). I looked into it, and this wackiness works because Lifeline is worded retardedly to say that the a creature has to be in the play at the time the dead creature in question comes back. Since there was due to state based checking effects weirdness, it works. And even if someone was being ornery about it, I could just activate a Mishra's Facotry. Also, I kinda hijacked a combo that I saw TheRooser using with the whole Shrieking Drake, Genesis Chamber, Skullclamp, Lots of creature card draw tomfollery. But it works well in here, so I use it too.
What say you people's to my nutsery? It probably could use a tweak or two, but the first playtest with TheRooser went freakin' crazy. I was all like 'BLAM!' and he was all like 'OW!' and I was all like 'THAT'S RIGHT, YOU ARE GONNA PAY A LOT FOR THAT MUFFLER, AND IT'S GONNA BE PRO-RATED!'
Artifacts (18)
4 Altar of Dementia
4 Genesis Chamber
3 Lifeline
4 Skullclamp
3 Talisman of Progress
Creatures (14)
3 Bottle Gnomes
4 False Prophet
3 Rout
4 Shrieking Drake
Spells (8)
4 Fabricate
4 Override
Manas (20)
4 Ancient Den
4 Island
4 Mishra's Factory
4 Plains
4 Seat of the Synod
Basically what I do is speed into a Lifeline and a Alter of Dementia and then Sacrifice a False Prophet to it. All other creatures in play get removed from the game and the False Prophet gets put back into play at the end of the turn (making guyses). I looked into it, and this wackiness works because Lifeline is worded retardedly to say that the a creature has to be in the play at the time the dead creature in question comes back. Since there was due to state based checking effects weirdness, it works. And even if someone was being ornery about it, I could just activate a Mishra's Facotry. Also, I kinda hijacked a combo that I saw TheRooser using with the whole Shrieking Drake, Genesis Chamber, Skullclamp, Lots of creature card draw tomfollery. But it works well in here, so I use it too.
What say you people's to my nutsery? It probably could use a tweak or two, but the first playtest with TheRooser went freakin' crazy. I was all like 'BLAM!' and he was all like 'OW!' and I was all like 'THAT'S RIGHT, YOU ARE GONNA PAY A LOT FOR THAT MUFFLER, AND IT'S GONNA BE PRO-RATED!'