CPA Set - Modification/Delete/Add

Discussion in 'Home Made Cards' started by Mooseman, Jan 15, 2007.

  1. Mooseman Isengar Tussle

    Problem is that it doesn't survive many combats to become the enchantment. Only a 1 power creature wouldn't kill it.
  2. Ransac CPA Trash Man

    I say leave it as is. Stirge could be shifted to common, as it's a less effective card with the ability.

    We could design a bigger rare version of the card, or a first striking one.

    Ransac, cpa trash man
  3. Limited Yes, but we won't care

    How about:

    Stirge 1BB 1/2
    Whenever <THIS> becomes blocked, <THIS> becomes an enchantment enchanting a creature blocking it, and has "At the beginning of your upkeep, put a -1/-1 counter on enchanted creature"

    This way, it can easily become 2/2
  4. Mooseman Isengar Tussle

    Not bad, but why does it need to be 2/2 then? how about 1/3 so it can block once in a while?
    And how does it return to play as a creature after becoming an enchantment.
  5. Limited Yes, but we won't care

    1/3 is fine by me too.

    It doesn't return to play as a creature. I think it generates more rules issues than any card is worth and this could work very well flavorwise.

    It seems to me that this a very natural solution.
  6. Mooseman Isengar Tussle

    So the licids were not good? I loved them and wanted this card to reflect their abilities.

    Maybe something like this:
    Whenever <THIS> becomes blocked, you may have <THIS> becomes an enchantment enchanting target creature blocking <THIS>, and has "At the beginning of your upkeep, put a -1/-1 counter on enchanted creature"
    Move <THIS> onto target creature. You may pay B to end this effect.
  7. Mooseman Isengar Tussle

    The Totems creatures seem to be doing well. Any changes needed?
  8. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I don't see any so far...
  9. Limited Yes, but we won't care

    Perhaps the one turning into a 4/4 trample is a little bit above the curve.. perhaps it should be 3/4?
  10. Mooseman Isengar Tussle

    I'm not sure. But it definitely needs to be a rare...
    I'll post an updated list of the cards soon.
  11. Limited Yes, but we won't care

    It's ability isn't interesting enough to be rare.. Uncommon seems fine, but I would suggest a slight nudge to the overal power of the card. Up its manacost by one? Add something to the activation cost?
  12. Mooseman Isengar Tussle

    I think all the Totems have the same CC and activation costs by type and I would like to keep them the same, but 4/4 could be changed to 3/4 or 4/3 if needed. Is it that bad? I didn't get a chance to play it.
  13. Ransac CPA Trash Man

    4/3 would suit the flavor more, I'd say.

    Ransac, cpa trash man
  14. DarthFerret Evil Sith Weasel

    I second the 4/3 idea.
  15. Mooseman Isengar Tussle

    Card Name: Vanir Totem Chief
    Color: W
    Cost: 3W
    Type: Creature - Minion
    P/T: 2/3
    Rules Text: G: White Totem Chief becomes a 4/3 Wolf with Trample until EOT
    Flavor Text:
    Rarity: U

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