Clerics
XP Needed per Level: 1500
1 first level spell at level 2
2 first level spells (total) at level 3
Turning Effects (need the number or greater on a 2d6)
Level 1: Skeletons: 7, Zombies: 9, Ghouls: 11, Wights and Wraiths: no effect
Level 2: Skeletons: T, Zombies: 7, Ghouls: 9, Wights: 11...