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  1. Oversoul

    Happy Birthday mythosx!

    Happy birthday.
  2. Oversoul

    Return of the Werewolves: Grotto Labyrinth

    The echoes make it impossible to get any sleep. When you realize the sun has risen and it's now safe, you leave your homes and check things out. The first order of business is to see who's missing, which is easy enough. It turns out that the Spiderman was not also a Wolfman. Very little is left...
  3. Oversoul

    Return of the Werewolves: Grotto Labyrinth

    Someone releases the trapdoor. But he was probably done with his speech anyway. You watch intently, but no transformation occurs. Have you killed an innocent man? A minute passes. Another. EricBess is looking rather dead, but not at all how you imagined a werewolf. More like a human, actually...
  4. Oversoul

    Return of the Werewolves: Grotto Labyrinth

    EricBess is led to the gallows and the noose is shoved unceremoniously around his neck. From his countenance, it is easy to discern that he is displeased with his present situation, but that's to be expected. The sun will set soon and the beast will assume it's true form. Well, hopefully just...
  5. Oversoul

    Return of the Werewolves: Grotto Labyrinth

    These seem to be the only votes so far... Spiderman: rokapoke turgy22: EricBess Melkor: Ransac Ransac: EricBess If you haven't voted yet, be sure to do so. The sun will set soon and someone must be hanged. Also, when voting, to make sure I don't miss your vote, bold the name of the person...
  6. Oversoul

    Happy Birthday DarthFerret!

    Happy birthday.
  7. Oversoul

    WOTC Free Decks: Spidey (R/G) vs Oversoul (W/B)

    Plains, Honor Guard, done. Spidey: 20 Hand: 5 Library: 53 In Play: (T) Mt (T) Raging Goblin (1/1; Haste) Graveyard: RFG: Oversoul: 19 Hand: 6 Library: 52 In Play: -(T) Plains -(S) Honor Guard (W: +0/+1 ueot) Graveyard: RFG:
  8. Oversoul

    Magic 2010 Rules Changes

    But something that exists but doesn't affect the game wouldn't normally get informal terms for things related to it. Calling something a "mana sink" only makes sense if mana is something you might need to get rid of. And that's because of mana burn. Acceleration is completely different from...
  9. Oversoul

    Magic 2010 Rules Changes

    I suppose so, but that could be a tricky "in general." Anything that adds detail could be considered to make things less straightforward. Wouldn't chess be more straightforward without castling? Wouldn't Magic be more straightforward without so many cards? I might agree in the case of mana burn...
  10. Oversoul

    Return of the Werewolves: Grotto Labyrinth

    I was going to note this earlier but I had to leave before I could finish everything I wanted to. If you did receive a PM indicating that you have a special role and have not already done so, please PM me back to confirm that you know your role. This first "day" will end on Monday, June 22nd...
  11. Oversoul

    Return of the Werewolves: Grotto Labyrinth

    Noise really carries in Grotto Labyrinth because of the acoustic properties of some of the grottos and tunnels that run throughout the valley. You didn't get much sleep last night because you heard some horrible sounds that sounded like some sort of monsters. Fearing the worst, you've now...
  12. Oversoul

    Magic 2010 Rules Changes

    The fact that the term "mana sink" is in the popular Magic jargon indicates that mana burn mattered, as the only reason to have a mana sink at all was to avoid mana burn. That a card was a mana sink was certainly not reason enough by itself to use it, but it was often a considerable bonus to an...
  13. Oversoul

    D&D: Horror on the Hill: Beginnings

    *No need to waste arrows on something we have outnumbered. If we can surround him I'll just sword it to death.*
  14. Oversoul

    Magic 2010 Rules Changes

    I'm not necessarily opposed to hyperbole, but this particular example irked me and I think it was because it came across as an honest estimate or even an authoritative one, rather than an exaggeration at all. I mean, from the word choice and the general tone of the article and all that. I could...
  15. Oversoul

    Sign up for Werewolf here, you lout

    Alright, that's seven people. Eight, if Rokapoke decides to play. Considering that people aren't on much during weekends, I'll leave this open a bit longer. Maybe start on Tuesday...
  16. Oversoul

    Magic 2010 Rules Changes

    Yeah, when I said that it didn't matter in terms of the bigger picture, I wasn't trying to say that it didn't matter at all. I did point it out as something I don't like, so I do think it matters. I just meant that it's a small, albeit bad, change and doesn't affect most deckbuilding or playing...
  17. Oversoul

    Tribal #12

    And I just saw the thread in which DF explains that he won't be on much. Oh well, we can wait...
  18. Oversoul

    Magic 2010 Rules Changes

    Well, the mana burn doesn't have to add up to deal 20 damage all by itself in order to affect the game or even to cause someone to lose. For example, Fireblast only doest 4 damage, but I've won lots and lots of games with it that I might not have won otherwise. The claim in the article was that...
  19. Oversoul

    Anyone for a new game?

    Oh. So wargames isn't just one thing, but an umbrella term? I always lose at Risk, but I'm up for it or some other such game.
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