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  1. Oversoul

    How to Build a Combo....

    Oh, that one! We used it in one of the first times I played here as a forum game, maybe the very first time? It was a very cool concept. No non-land permanents so it could blank most targeted removal and play a grindy, proactive control game. I remember using a beatdown deck against it and I was...
  2. Oversoul

    How to Build a Combo....

    Ooh, which one was that? I remember that he had a 4-color control deck of some sort...
  3. Oversoul

    Eternal Masters Pack Wars: Spiderman vs. Melkor vs. Mooseman

    The card says, "reveal." Yeah, all three of you have had new boosters added by now. I have plenty of boosters, so you will kill each other. :p
  4. Oversoul

    How to Build a Combo....

    I agree. To be fair to deck-brewers, I should note that Standard is the sort of environment with pretty limited options for big, auto-win synergies. Sometimes it just doesn't seem to have the cardpool to support them. And when people do come to the table with their own unusual combo concoctions...
  5. Oversoul

    Warhammer Quest: The Sylvan Epic

    Ty doesn't hear anything behind the door.
  6. Oversoul

    Eternal Masters Pack Wars: Spiderman vs. Melkor vs. Mooseman

    The gods reveal... Field of Souls Faithless Looting Orcish Oriflamme Harmonize Shoreline Ranger
  7. Oversoul

    How to Build a Combo....

    You know, I guess control was my first love, but that was a long time ago. Lately, I haven't seen a control archetype that captures what I remember of the kind of control deck I was really fond of from back in the day. I know we used to have our control fans here. Maybe we still do. Will anyone...
  8. Oversoul

    Warhammer Quest: The Sylvan Epic

    Amusing as it would be to have the forcefield work like an electric fence for Throg, that does go against what I'd already set up and I can't think of a way to justify it, so... -Throg urinates on the forcefield. Nothing happens. Tomas attempts to bring the the ewer into the forcefield. He...
  9. Oversoul

    How to Build a Combo....

    Standard, yes. But also, oddly enough, draft. That highlights what I really like about this block, even if the power level isn't quite up to the point that I would like. The interaction between cards is pervasive enough that combo even has a kind of presence in Limited formats. It's a step in...
  10. Oversoul

    Warhammer Quest: The Sylvan Epic

    Carrow drinks a sip of the water. It tastes refreshing, but nothing seems to happen. As he approaches the barrier, it continues to flicker, but he is unable to pass through. Carrow backs off, feeling dizzy.
  11. Oversoul

    Eternal Masters Pack Wars: Spiderman vs. Melkor vs. Mooseman

    Haven't really been on in the past few days. Reminder post for me to get to Spidey's Commune with the Gods...
  12. Oversoul

    Warhammer Quest: The Sylvan Epic

    Before the party leave the room, Revaethan finds another intact bottle. "Looks like this is a Blade Wash for making a magic weapon. My swords are already magic, so I certainly don't need it..." As the warriors make their way back to the vestibule, Tomas and Kelgar are able to, with their...
  13. Oversoul

    Warhammer Quest: The Sylvan Epic

    There are walls in the way. Is the party leaving the store room and returning to the vestibule?
  14. Oversoul

    Warhammer Quest: The Sylvan Epic

    Throg takes a swig from the jug. The water does turn out to be holy, which produces a rather serious effect when a being of Chaos tries to drink it for some reason. -Throg's Mark of Chaos alters the result, preventing him from being killed. -Throg takes 13 damage. -Throg's Alcoholism changes...
  15. Oversoul

    Warhammer Quest: The Sylvan Epic

    Dorgath does not find any secret doors, but his rifling around does unturn a stash of nasty-looking arrows. Revaethan combs through the shelves and finds two healing potions. I am unclear on whether Dorgath lets Throg drink any of the fountain water...
  16. Oversoul

    Warhammer Quest: The Sylvan Epic

    The northern door is wide open, but the forcefield surrounds the chamber.
  17. Oversoul

    Oversoul jumps ship (and builds Dark Petition Storm)

    Got a cool game testing this list, and it's an example of the reason I love this style of deck. Opening hand: Badlands Dark Ritual Duress Mana Crypt Lotus Petal Dark Petition Dark Petition Badlands into Duress reveals nothing that can stop me. Play Petal and Mana Crypt. Crack Petal for B...
  18. Oversoul

    Warhammer Quest: The Sylvan Epic

    The fountain. You entered this dungeon from the south, descending stairs. At the northern end of the stairs was a vestibule with three doors. The northern door leads to the fountain, which has a visible (but largely obscured) field surrounding it. Something is suspended in the field (and some of...
  19. Oversoul

    Warhammer Quest: The Sylvan Epic

    Dorgath checks the shelves, but they're a mess. It's could take a while to sift everything here. The goblins seem to have enthusiastically broken most of the items stored here, but Dorgath's initial search yields an intact jug of water. Revaethan identifies it as a ceremonial ewer holding water...
  20. Oversoul

    Eternal Masters Pack Wars: Spiderman vs. Melkor vs. Mooseman

    It occurs to me that I totally blanked on whether Melkor might have any responses that would affect the results of Dream Twist. I thought he was tapped out, but I see that he's not. I should have waited.
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