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  1. Oversoul

    Fake Card: Dark Alleyway, Manaless Land.

    I can't think of any lands off the top of my head that I would consider to be "out of flavor." There are some that are sort of questionable, like Forbidden Orchard. It gives your opponents spirit tokens. Are the spirits produced by the fruit in the orchard? It's a bit weird, but it could be...
  2. Oversoul

    Fake Card: Solitary Griffin, Beefy Flyer with a cost.

    I can count. Also, I've played more than enough magic to know that white mana and generic mana costs are completely different. I thought I wasn't doing what? I think you're drawing a parallel that doesn't exist there. The "throwaway line" in the other thread was me absentmindedly commenting on...
  3. Oversoul

    Single Card Deckbuilding Contest: Mark V

    Right now its only win condition is swinging with Urborg Emissary. I tested it and it definitely needs a better win condition. I'm still not sure what that would be at the moment. Maybe Black Vise or something. Also, I need to make the manabase a bit more stable...
  4. Oversoul

    U.r.o.t.w.

    I don't think I'm familiar with that particular combination of those five letters...
  5. Oversoul

    Fake Card: Dark Alleyway, Manaless Land.

    That reminds me of Arena.
  6. Oversoul

    Fake Card: Orcish Juggernaut, RRR for a 15/15 you still won't play!!

    Even sillier than "indestructable." :rolleyes:
  7. Oversoul

    MBC for M-P Format

    Necropotence! :D Anyway, I'm not sure as to the pace of your multiplayer games, but this doesn't seem like it's tuned properly for multiplayer. Only two Disks? A few one-shote LD spells? Soulburn? Seriously, I thought that Drain Life was a common. The one mana can make quite a difference. It's...
  8. Oversoul

    Fake Card: Solitary Griffin, Beefy Flyer with a cost.

    If you don't think that 2W and WW are the same, then what do you want an explanation for. The line you originally took issue with was the one where I said "WW is NOT essentially 2W" and I consider that to be a statement of fact, not something that needs expostulation (as far as I can see).
  9. Oversoul

    Fake Card: Dark Alleyway, Manaless Land.

    You can give any card too powerful of an effect for its cost. I'm not denying that. Effects powerful enough that an enchantment, artifact, or creature would cost a lot of mana to provide it are generally unsuited to lands because lands don't cost mana to play, although it is possible to give a...
  10. Oversoul

    Fake Card: Solitary Griffin, Beefy Flyer with a cost.

    Okay, so you agree that 1W is NOT equal to WW. But you think that 2W IS equal to WW?
  11. Oversoul

    Fake Card: Dark Alleyway, Manaless Land.

    Well, it could go on an enchantment in some way. An artifact would be more simple in that case (the tapping activation cost could be kept). I'm not saying that any particular land should be refitted to be an enchantment or whatever--just that initial mana cost is a design limitation that affects...
  12. Oversoul

    Word Association V1.1

    John Travolta
  13. Oversoul

    A New Kind of Game!!!

    Krosan Reclamation (from Judgement, but it doesn't have any flavor text)
  14. Oversoul

    'Merman' spotted in Caspian

    I wonder how much mana it has at its disposal...
  15. Oversoul

    The Question Game!

    I was never a huge fan of either, but they seem okay. Which one of those two came first anyway?
  16. Oversoul

    D&D: Palace of the Silver Princess

    :eek: :eek: :eek: OOC: Wow...
  17. Oversoul

    Fake Card: Solitary Griffin, Beefy Flyer with a cost.

    I never said that 1U=UU or 1W=WW or anything like that. This whole time, I've been saying entirely the opposite... :confused:
  18. Oversoul

    Fake Card: Orcish Juggernaut, RRR for a 15/15 you still won't play!!

    Yeah, I guess that would work... :rolleyes:
  19. Oversoul

    Fake Card: Dark Alleyway, Manaless Land.

    Because taking up a land drop is only so much of a drawback, and it can't make up for the mana cost on some enchantments. Day of the Dragons, for example, costs seven mana. Taking up a land drop instead would be more than worth it in most situations...
  20. Oversoul

    A New Kind of Game!!!

    I wonder what card it is...
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