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  1. Oversoul

    WWYT w/a twist II?

    I'd better go over everything anyway, because if it's just the score assignments there that are wrong, Rokapoke should also have 27 (he also went for Amsterdam, but he chose Rome and didn't choose Madrid). Let's see...
  2. Oversoul

    WEIRD AL!!!!!!!

    Thread necromancy! Yes, you should listen to his more recent stuff if you haven't. It's quite good. I think so anyway. I think Weird Al has been pretty consistently good for, well, my whole life, actually.
  3. Oversoul

    New Phyrexia Previews

    I usually saw what a lot of the new cards were in either Scrye or Inquest...
  4. Oversoul

    WWYT w/a twist II?

    Yikes, lots of the same answers here, as you can see. In fact, I think this might be the worst category so far where variety is concerned, at least when I've been playing. Sorry everybody, I thought this one could be interesting because most people who post here are Americans and I didn't know...
  5. Oversoul

    D&D: Horror on the Hill - Falling Down a Trapdoor

    "Apparently not. Let us investigate this cavern, then..."
  6. Oversoul

    WWYT w/a twist II?

    Currently swamped with schoolwork. I'll get to this on Thursday probably. I've received submissions from just about everybody I think, but if you haven't sent one, get on it.
  7. Oversoul

    Tribal #14

    Disciple of the Vault, Metalworker, done. Mooseman: 13 Hand: 5 Library: 53 Battlefield: (T) Vivid Marsh (T: Add B to your mana pool. T, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. ) ~2 counters~ (U) Auntie's Hovel ( As Auntie's Hovel comes into play...
  8. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    No traps are found, no noises heard.
  9. Oversoul

    New Phyrexia Previews

    Yeah, doesn't really seem like a blow to the game as a whole. Yeah, that's a good point. Not that it would do anything with regards to leaks, but maybe they should make a point of not having the people with early access to full set lists be some of the same people playing in tournaments, at...
  10. Oversoul

    Tribal #14

    Moving on to the combat damage step then...
  11. Oversoul

    Tribal #14

    Blood Seeker dies and Mooseman takes 2?
  12. Oversoul

    WWYT w/a twist II?

    Name 5 European cities.
  13. Oversoul

    Tribal #14

    Take the 5.
  14. Oversoul

    Tribal #14

    No! Turgy stole my next tribe... Untap, upkeep, draw, Vault of Whispers, attack Mooseman with both Ravagers, blocks/responses?
  15. Oversoul

    Tribal #14

    Untap, upkeep, draw, equip Skullclamp to Worker and Worker dies as a state-based effect so I'm pretty sure I can't sac it to Ravager (but it's been so long since I've played a deck like this that I apparently forget). Move Worker's counter to Ravager with modular, play Su-Chi and equip...
  16. Oversoul

    Magic: Commander #1

    Ransac, Ransac, Ransac, Ransac...
  17. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Throg successfully picks his nose and dons the amulet. Carrow takes the ring. Dorgath searches the rest of the room and finds nothing.
  18. Oversoul

    Black life loss/gain deck

    Hm, do you remember any details about this card? The closest thing that comes to mind is Sorin Markov, who has a nice life-stealing ability and the bonus of a Mindslaver ultimate. Was this card an artifact. Did it hit all opponents the way Syphon Soul does? Was it damage or loss of life? Urborg...
  19. Oversoul

    Tribal #14

    Oh man. I need to figure out what deck I was playing here before it's my turn...
  20. Oversoul

    D&D: Horror on the Hill - Falling Down a Trapdoor

    *Cugel was distracted for some reason. He is haunted by vectors and polar coordinates and evaluations of definite integrals of derivatives of functions. He shakes his head and seeks to help his companions. Arrows if he can get a shot in. If not, it's time to skewer this owlbear with his sword.*
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