Search results

  1. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    I must not lose to reprobate hexahedra... So, is that a "Sixes"?
  2. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Assuming that Dorgath searches the entire room itself, but isn't yet searching the furnishings, as that would take longer... Dorgath finds no traps or secret doors. He does notice, though, that there is a lot of guano around one of the walls. The culprits aren't here at the moment, for whatever...
  3. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    We have just attained our full house. Other than the ones, this is a high-scoring pack. I believe that we should either keep the fives and hope for three of a kind or keep the fives and the six and use up our chance...
  4. Oversoul

    New game: Dominion

    I'll buy a Smithy.
  5. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    We could also keep 2, 3, and 4. If either of the other dice re-rolls as a 1 or a 5, we would get a small straight. But if neither one does, we would be left with nothing... I just want these dice to stop rolling at me.
  6. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    Ward staggers from the blow to his head. Foul!
  7. Oversoul

    New game: Dominion

    I'll buy another Village.
  8. Oversoul

    New game: Dominion

    I'll play the Village and see what card I draw from it before deciding what to buy.
  9. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    How does this even work? Can two of our party that get 1's re-roll to try for a straight? I have no idea.
  10. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    I believe this means that we should leave the four. Numbers are not my specialty...
  11. Oversoul

    New game: Dominion

    Village.
  12. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    The journey to the southern room is uneventful. As usual, Dorgath listens at the door before opening it. This time, it's unnecessary: the room seems to be unoccupied. Numerous black wax candles gutter and spit as they cast a wan light around the room. There is a desk against one wall with a...
  13. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    Well, now I am even more tired...
  14. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Just a reminder: provisions and bandages do eventually spoil (the chance to spoil depends on the type of provision, with standard provisions having the worst chance of spoiling and stonebread never spoiling). They won't spoil mid-adventure or even between two deeps of the same adventure. So if...
  15. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    Unless there are any objections, I move that we utilize this now-empty field for a luncheon and rest. Once we are sufficiently rested, we can proceed to the mesa. If the party does agree to break for a luncheon, Ward will try his zoa pie.
  16. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    Looks like I just beat you to posting by about ten seconds. :p
  17. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    Ward moves north five spaces. Looks like checkmate to me.
  18. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    Ward moves seven spaces east.
  19. Oversoul

    Crapstorm: A New Game: Because... Why Not?

    Ward moves south 5 spaces.
  20. Oversoul

    New game: Dominion

    I'll buy a Village.
Top