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  1. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Carrow confirms the identification of the Amulet of Fury. It's a simple one-use spell item. Anyone can use it to cast the spell, even those that don't know magic. Holding the crystal aloft and invoking its power can protect any chosen nearby individual so that the next blow that would hit that...
  2. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Oops. That's just the iron grate. I have an icon for a slime pit, but I forgot to change it. Also, no one has a pickaxe.
  3. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    If you had some pickaxes, then maybe.
  4. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Dorgath searches the well chamber, but doesn't find anything new.
  5. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    New map for this deep, this time with a hastily made legend... 1. Corridor: magical loop trap 2. Corridor: magically locked door leading north 3. Stone tableau room: Stone Grimcrag Grunnson, stone goblins 4. Magic circle room: cave-in 5. Corner: found 3 prisoners 6. Well chamber: slime pit...
  6. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    I keep wanting to get back to this, but school is being dumb. I've got finals soon. I was going to make a new map, since it had been a while. I might do that tonight. For now, I will note that there is no route known to Dorgath by which he can lead the party back to the room with the stone...
  7. Oversoul

    How do you abuse Sensei's Diving Top?

    CounterTop used to be all the rage in Legacy. There are a few other ways to exploit the card, but I can't remember most of them off the top of my head right now, but I'm really tired. Counterbalance was always the big one anyway, at least for tournament play. There were also Helm of Awakening...
  8. Oversoul

    In Casual Game Play...

    Yeah, I think I'm pretty much the same as Spiderman on this one.
  9. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Throg may not want to permanently give up his warhelm, since he won't be able to wear the a magic helm once is higher in level (but he may or may not get a helm that is a Chaos artefact). I didn't think about the possibility of having one of the rescued prisoners carry the lantern, but it does...
  10. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    The black helmet seems to have no visor, which would make it decidedly inferior, except maybe for blind adventurers. However, when Throg dons the helmet, he find that he can see without obstruction. In fact, it's even better than that: the helmet seems to let him see as though he was in full...
  11. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Arcttus exlcaims, "Ah, sorry. That was my fault. Hard to pull on the chain with that thing in the way and I guess I got in the way too." The contents of the chest are... -A sword. -A black helmet. -An orange, crystalline amulet. -A strange-looking cloak. -A scroll. -A red bag. -An ornate...
  12. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Dorgath tries to get everyone to join in, but there doesn't seem to be enough room. Kelgar and Arcttus join in, but Kelgar trips, cursing the stupid old chain, over the stone chest. He knocks the chest over as he falls, triggering the chest's poison gas trap. -Throg takes 5 damage from the gas...
  13. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    You feel something shift, but the chain doesn't seem quite ready to give. It is heavily rusted and you'll need a great amount of force to move it. Kelgar heals Throg and moves in to help Dorgath and Throg pull the chain.
  14. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Dorgath fails to see what the chain is connected to. It's really heavy and now that he's farther away and the chain is stretched to the point that it has no more slack, he can't get enough leverage to pull it up, assuming that he could even exert enough force if he was closer. Throg feels the...
  15. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Dorgath tries to move into position to heave the chain up, but the stone chest is right behind his feet. He could move the chest, throw the chain to the far side of the well and see if he can pull from there, or step behind the chest and try to pull the chain up from farther away...
  16. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Dorgath does not find any stapes. It doesn't seem to be a complete skeleton, just some bones. Or maybe Throg secretly pocketed the stapes, but then it still wouldn't be a complete skeleton. No one seems to recognize the symbols either.
  17. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Throg's ignorance will later backfire in a totally surprising way. Or perhaps not. Who knows?
  18. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Throg clubs the floor with a femur. The femur makes a loud smacking sound as it strikes the floor. While Throg is appraising the quality of his new bones, he notices that they have symbols carved into them.
  19. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Throg soaks a severed hobgoblin arm in the slime and holds it out. This raises some of the stench out of the pit, which causes everyone to take a step back. His suspicion turns out to be right. The slime never comes close to melting the entire arm, but it stills seems to be highly corrosive...
  20. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Wait, what? I don't mean that the distance between the floor and the surface of the slime varies based on the height of the observer. That would be some pretty interesting magic, but no. I really do mean that the slime goes all the way up to the level of the floor, or almost all the way up...
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