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  1. Oversoul

    The Pope is gone

    Not a lot of dioceses there to recruit from, though.
  2. Oversoul

    Maro-Geddon

    Yes.
  3. Oversoul

    The Music Game

    Man Is the Baby - Antony and the Johnsons (2005).
  4. Oversoul

    Maro-Geddon

    Did you consider Multani? A bit expensive, but great for multiplayer.
  5. Oversoul

    BloodBond Deck for the MML

    Love the combo. Almost your whole deck is creature removal and sources of potential triggers for the enchantments, which makes me suspect that the environment for these games is very creature-heavy. Setup would take long enough that anyone with real disruption would be able to stop you, which is...
  6. Oversoul

    The Pope is gone

    I think I heard he was the first one from South America, which would make sense. It's not like they had a bunch of German/Polish/Italians before. The guy before him was German and the guy before that was Polish, most of the rest were Italian, with other nationalities coming up occasionally...
  7. Oversoul

    Kinda looks like Hamlet...

    Yeah, I concur with the support card thing. It's a very strong support card. One unfortunate limitation is that it can only hit instants, sorceries, creatures, and lands. That still lets exile most of the cards you'd be worried about opponents recurring with graveyard-based decks and it's most...
  8. Oversoul

    One-drop creatures

    Creatures? Why would I want to play creatures? Well, I guess I have dabbled in creatures enough to remember some fun one-drops... Phyrexian Dreadnought: When I started playing, this was the biggest creature in the game. And such a bargain at only one mana. Pretty soon an erratum made it all but...
  9. Oversoul

    What is your M.O. for the win!?

    This is what I get for not keeping up with all the releases. I've never even seen Exquisite Blood. It with Sanguine Bond has to be one of the simplest and most decisive win conditions ever. Even if your opponent could avoid losing from the life loss, the triggers would keep piling up and the...
  10. Oversoul

    The Music Game

    Revolution 9 - The Beatles (1968).
  11. Oversoul

    The Music Game

    I think I get this. Let's see... King of the Road - Roger Miller (1965).
  12. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Kelgar: Someone help me hold him back before he triggers a magical trap and kills us all. Throg, stop it. You're drunk. Avorus: Um, I think Anton is drunk too. Anton: I am not *hic* drunk. The old man collapses onto some crates and falls asleep.
  13. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Carrow deftly evades Throg and trips him. Kelgar catches Throg before he lands in the bones. "Careful. There could be magic at work here."
  14. Oversoul

    What is your M.O. for the win!?

    Given my current avatar and signature, it's probably a bit obvious in my case...
  15. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Dorgath finds that the ale is very strong. He avoids getting drunk due to his high WILLPOWER attribute, but then he ends up getting drunk anyway due to Throg's PEER PRESSURE. Throg and Dorgath are now both afflicted by the INTOXICATED status for the next 8 turns. They are at -1 to hit and...
  16. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    The crates seem to be empty. The barrels contain ale. Avorus: "Probably stolen from some merchants that were waylaid on the road like us. Maybe that's how the orcs get all their supplies."
  17. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Turn 1: -Throg muses on the engineering behind the current predicament. He wonders where the reservoir is and how big it might be. -Dorgath begins searching the wall near the door. He cannot find any mechanism for opening the floodgate. Now that it's shut, it is perfectly sealed. -Kelgar stands...
  18. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Watertight walls, non-airtight ceiling. Problem solved. Chemists can do physics if we have to. Sometimes. :p
  19. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Kelgar, Arcttus, and Avorus move to help Dorgath pull the chain up while Throg contemplates ways to die in the most ridiculous manner using the well. You seem to head something moving in the walls of the room, and then something bigger and louder down in the well, but still, nothing seems to be...
  20. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Also a note on the well: Dorgath would have a hard time squeezing down the well. It's not that the well itself is too narrow for him to drop into, but the iron bars at the top would block his passage. If the well opening had no bars, everyone present could fit through, although Throg and Kelgar...
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