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  1. Oversoul

    Wizard's Tower Game 1

    I activate my Chaos Orb. It flips through the air twice and lands on BigBlue's Serra Angel.
  2. Oversoul

    Twenty Things That Were Going to Kill Magic

    I've heard mixed accounts of just how prevalent ante ever was. Wizards of the Coast did basically kill that aspect of the game, or did what they needed to in order to let it die on its own perhaps. Contract From Below is so overpowered in Shandalar. Every deck I made in that game turned into a...
  3. Oversoul

    The Music Game

    First repeat I've caught! I figured I probably posted a repeat myself already, but no one was saying anything. But I remember this one. Does that mean Mooseman loses or something? Do repeats in this not really matter? How does this work? Whatever the case, I'm not going to fall into the trap of...
  4. Oversoul

    Wizard's Tower Game 1

    I was fine with you having a Shepherd of Rot. But if you're actually going to use it, then I'm no longer fine with it. In response to the activation of Shepherd of Rot, I'll cast Last Breath on Shepherd of Rot.
  5. Oversoul

    Wizard's Tower Game 1

    Untap, upkeep, gorge some brains, draw, Plains, done. Common Pool Molten Slagheap - Land (T: Add 1 to your mana pool.; 1, T: Put a storage ctr on ~.; 1, Remove X storage ctrs from ~: Add X mana in any combination of B and/or R to your mana pool) Library: 160 Graveyard: Exile: Mooseman...
  6. Oversoul

    Wizard's Tower Game 1

    Braaaaaaaaaaaaaaaaaaaaaaaaaaiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiin Gorgers.
  7. Oversoul

    The Music Game

    Every Little Thing She Does Is Magic - The Police (1981)
  8. Oversoul

    The Music Game

    Steal My Body Home - Beck (1994)
  9. Oversoul

    Extended Format Being Retired

    I get to make fun of Modern and make a serious point at the same time. Yay! No, seriously, I think this is relevant because most players here, much like myself, are way more used to cards from the first ten years of the game (the pre-Modern releases) than they are used to the new stuff. That...
  10. Oversoul

    The Music Game

    Take It to the Limit - Eagles (1975)
  11. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Carrow's swords: -Regular Sword (1D6 + Strength). -Blade of Couronne: Undead monsters adjacent to the wielder lose 1 Wound at the end of each turn, which cannot be regenerated. -Sword of Hoeth: When using, roll 1D6. On a 1, the Warrior trips and falls over and loses all attacks for the turn. On...
  12. Oversoul

    The Music Game

    Caroline, No - Brian Wilson (1966)
  13. Oversoul

    Wizard's Tower Game 1

    Untap, upkeep, Grab Plains, draw, play Plains, done. Common Pool Molten Slagheap - Land (T: Add 1 to your mana pool.; 1, T: Put a storage ctr on ~.; 1, Remove X storage ctrs from ~: Add X mana in any combination of B and/or R to your mana pool) Sewerdreg - Creature-Spirit 3BB (3/3; Swampwalk...
  14. Oversoul

    Twenty Things That Were Going to Kill Magic

    Of course it wouldn't just be that. But having multiple copies of some of those cards sure would help generate more consistent first-turn kills. Without having access to any tournament decklists from back then, I don't know how consistent the actual decks might have been. It would have been...
  15. Oversoul

    The Music Game

    Thank the Lord for the Night Time - Neil Diamond (1966)
  16. Oversoul

    Twenty Things That Were Going to Kill Magic

    Because I was hoping that someone other than Spiderman would see all this and make pretty much the exact post you just did. Mission accomplished!
  17. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Well, I said something like that a long time ago and you might still remember it, but I was in error. There are battle axes in Warhammer Quest that preclude the use of a shield (and have an additional Strength bonus), but regular axes do not. So you're good to go!
  18. Oversoul

    Twenty Things That Were Going to Kill Magic

    Double post again. Haha! They keep coming. Nope, I don't say that, without a doubt, no one said that a given change would kill the game. I can't go around and ask every single person. But I'm also not going to assume that someone, somewhere, sometime did say it. You being sure isn't enough...
  19. Oversoul

    Twenty Things That Were Going to Kill Magic

    Firstly, you're pretty close to nitpicking things that aren't even there. I didn't say, "And they called them power 9 back then." I know the term wasn't around from the beginning. I was just using it because it exists now. I've heard stories, but nothing that had solid documentation, so I'm...
  20. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Well, at least temporarily I'm back on my desktop. I didn't really want to update your characters on my laptop and have to transfer everything back again, as I am lazy. I'll distribute the treasure like this tentatively, and if anyone wants to change it, let me know... Throg: Lifestone of...
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