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  1. Oversoul

    Warhammer Quest: The Sylvan Epic

    -Dorgath's Great Axe restores 1 of his Wounds. -Dorgath's Lifestone of Ashraz restores 1 of his Wounds (21/25). -Tomas casts Glory! -Jekaena casts Glittering Robe (4). -Jekaena casts Glittering Robe (1). -Kelgar blesses himself and Carrow with Vanquish. -Kelgar raises his Hammer of Spite toward...
  2. Oversoul

    Breaking Skullclamp in Legacy

    Those are some interesting results. No single aspect you mentioned is a huge surprise, but it's nice to see something a bit more concrete than just theorizing. The two points of comparison that immediately spring to my mind would be a Kobold-Clamp deck (probably using Tangleroot) and some kind...
  3. Oversoul

    Pioneer Format - Thoughts and Insights?

    Pioneer has other advantages. WotC can release products like Modern Horizons, adding cards to Modern without worrying about balancing those cards for Pioneer or for Standard, and they can do stuff like Time Spiral Remastered without affecting Pioneer. Pioneer also started with the Khans of...
  4. Oversoul

    Pioneer Format - Thoughts and Insights?

    So, Pioneer. Where to begin? I don't know what the future holds for the Pioneer format, but even to start explaining my speculation on that, I need to go through the place of the format in Magic's history. This touches on some topics I thought might make for good article material, but didn't...
  5. Oversoul

    Pioneer Format - Thoughts and Insights?

    Welcome back. So, what happened with the site was that last year, an inactive Admin account was hacked, and in order to save the site, Ed had to restore it from a backed-up version. Unfortunately, this had the side effect of purging all private messages in our archives, the Rules Question Board...
  6. Oversoul

    Warhammer Quest: The Sylvan Epic

    Next round... -The Power Phase is 3 for this turn.
  7. Oversoul

    Warhammer Quest: The Sylvan Epic

    -The Power Phase is 3 for this turn. -Passing by Carrow, the other Warriors follow Ty along the right side of the room, advancing on the necromancer. -Tomas casts Rebound on Ty. -Tomas casts Rebound on Dorgath. -Jekaena casts Glittering Robe (3). -Jekaena casts Glittering Robe (3). -Kelgar...
  8. Oversoul

    Banned from Constructed play

    Regarding Goblin Recruiter, I'll say that while I don't entirely agree that it should remain banned, your points have swayed me somewhat. For so many years, it formed a kind of triad with Earthcraft and Mind Twist. Those three were so definitively safe as unbans that it was patently obvious to...
  9. Oversoul

    Banned from Constructed play

    I certainly didn't expect to see activity on this thread again unless it was because I got bored and found it again myself. Hello, and welcome to the forum. I didn't really expect my weird thought experiment to age particularly well, and in some ways it probably hasn't. But your updated...
  10. Oversoul

    Warhammer Quest: The Sylvan Epic

    I need to stop being lazy and make time to update the board and post a picture for this. Soon...
  11. Oversoul

    Magic Memories: Oath of Druids

    I had suspected that I'd mentioned Brian Kelly in this thread, but it turns out that, until now, I had not. I was misremembering, and had only referred to him in the Sun Titan thread. For a long time, I'm not really sure quite how long, Brian Kelly has been the premier Oath deckbuilder in...
  12. Oversoul

    Magic Memories: Oath of Druids

    Another Vintage development followed Bomberman Oath chronologically, but in spirit was a continuation of the "Beauty and the Beast" package. The advent of Ravnica: City of Guilds provided a slight upgrade to Spirit of the Night. The new package of two legendary angels was known, appropriately...
  13. Oversoul

    Magic Memories: Oath of Druids

    I think it's time to talk about Bomberman Oath. We're probably, somewhat roughly, in chronological order too. Meandeck Oath and the various options Stephen Menendian floated in the Star City Games article I linked to emerged in late 2004. As Oath proved itself, Vintage players would explore a...
  14. Oversoul

    Magic Memories: Oath of Druids

    In 13NoVa's old thread, I mentioned the Meandeck Oath creature package, also known as "Beauty and the Beast." This was the configuration that Team Mean Deck ultimately settled on, dominating a couple of Vintage tournaments in 2004. Both of these 6-power legendary creatures have haste and...
  15. Oversoul

    Warhammer Quest: The Sylvan Epic

    You can fire past your own companions without penalty in this game, but you can also move and then shoot without penalty, so I'll assume you're following Ty and then shooting unless I hear differently. Looks like we've got... -Carrow staying put and shooting. -Ty moving along the wall toward...
  16. Oversoul

    Warhammer Quest: The Sylvan Epic

    Perhaps I should just ask it this way. Is Dorgath moving somewhere before taking his shot? And if so, where? And are the non-shooting members of the party following Ty in? The Power Phase is 3, by the way. Forgot to mention that.
  17. Oversoul

    Warhammer Quest: The Sylvan Epic

    To no one's surprise, I failed to update this again last night. Anyway, I can't post another photo of the map in Discord, but it looks like we've got... -Carrow staying put and planning to shoot the necromancer. -Ty moving into the chamber and moving along the wall to his right. -Dorgath...
  18. Oversoul

    Warhammer Quest: The Sylvan Epic

    Ahead of you stands and altar. A cloaked figure stands behind the altar performing some kind of grisly ritual with bones. Alongside the altar is an open chest, with the glint of gold visible.
  19. Oversoul

    Strixhaven: the most dull set since Homelands

    Well, you probably saw that I already talked about it some in the Tribal Report for this set. We've occasionally gotten sets designed generally around a card type, starting with Antiquities in 1994. We'd already seen this done to some extent with all of the permanent card types, but I'd been...
  20. Oversoul

    Warhammer Quest: The Sylvan Epic

    Alright, looks like it takes the group about 4 turns to return to the derelict cell in which you found the wights, and another turn to search the room. Since you've fully cleared everything in this deep so far and since I failed to get back to this again until today, I'll just assume no...
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