Not that I'm aware of... how does one play Chaos Magic?Didn't you play Chaos Magic with us in the past?
Enchant World is just an enchantment that effects all players, or creatures or etc... not just it's controller and their permanents. I believe that the other enchantments were either local (creature, land, etc...) or only used or effects it's controller.Bonus points to anyone who actually remembers how the rules work for "Enchant World" cards. And no bonus points for me, because I do not. This is a sure sign that I've gotten rusty on the rules. Penance for this atrocity might take place.
.... and I believe that only one Enchant World could be in play at any time.Enchant World is just an enchantment that effects all players, or creatures or etc... not just it's controller and their permanents. I believe that the other enchantments were either local (creature, land, etc...) or only used or effects it's controller.
Most Enchant Worlds (or World Enchantments, if you prefer) are rather dated anyway, but there are a few you might encounter in a real game, such as Forsaken Wastes, Living Plane, Nether Void, The Abyss, and Tombstone Stairwell. Come to think of it, I can't recall a single instance of a game I was in where the "world rule" mattered. For most purposes, these enchantments are just ordinary global enchantments. But it sure would be funny to destroy your opponent's The Abyss by playing Concordant Crossroads or whatever...704.5m - If two or more permanents have the supertype world, all except the one that has been a permanent with the world supertype on the battlefield for the shortest amount of time are put into their owners' graveyards. In the event of a tie for the shortest amount of time, all are put into their owners' graveyards. This is called the "world rule." [CompRules 2009/07/08]