The 10 essay questions for Round One are fantastic!
1. Introduce yourself and explain why you are a good fit for this internship.
2. Explain three positive ways "mana screw" affects Magic.
3. Name a popular, existing mechanic and explain how you would make it better.
4. From a design standpoint, what was the best thing about the Champions of Kamigawa block?
5. From a design standpoint, what was the worst thing about the Ravnica block?
6. We design cards for three player psychographics: Timmy, Johnny and Spike. In the average set, who should the most cards be designed for? Why? Who should the fewest cards be designed for? Why?
7. Imagine you must eliminate a card type (artifact, creature, enchantment, instant, land or sorcery) from Magic. Which one would you choose and why?
8. You stumble upon a time machine and travel back to the early 90's. What is the one change you would recommend Richard Garfield make with Alpha? (You must recommend a change.)
9. You are forced to move counterspelling out of blue. What color do you move it to and why?
10. What is Magic design currently doing wrong? How would you do it right?
I wasn't going to enter but seeing those questions are so tough I think I will do after all, and worry about visa restrictions later. I think the worst part of this is that they expect you to move house for 6 months to live in Seattle, it's not the living in Seattle part I mind it's the 6-months part. So I sell my house, live in the US, come back and I'm homeless?
Wassup wit dat?!?