Spike Colony, Done.
Istanbul
Life: 15
Cards in Hand: 4
Cards in Play:
Forest x3 (UTT)
Island x2 (TT)
- Giant Mantis (3G, Insect, 2/4, may block flyers) (U)
- Gibbering Hyenas (2G, 3/2, can't block black creatures) (Cloaked)
- Cloak of Invisibility (U, enchanted creature can't be blocked except by walls and has phasing) (on Gibbering Hyenas)
Graveyard:
RFG:
Spiderman
Life: 20
Cards in Hand: 4
Cards in Play:
(T) Forest
(T, T, T) Plainsx3
(T) Mountain
(U) Furnace Spirit (2R, 1/1, haste, R: +1/+0 until EOT)
(U) Troubled Healer (2W, 1/2, sac a land: prevent next 2 dmg to creature or player)
(T) Vintara Elephant (4G, 4/3, trample, 3: any player can remove trample)
(U) Spike Colony (4G, 4/4, has 4 +1/+1 ctrs, 2, remove a ctr: put a ctr on target creature)
Graveyard:
RFG:
Istanbul
Life: 15
Cards in Hand: 4
Cards in Play:
Forest x3 (UTT)
Island x2 (TT)
- Giant Mantis (3G, Insect, 2/4, may block flyers) (U)
- Gibbering Hyenas (2G, 3/2, can't block black creatures) (Cloaked)
- Cloak of Invisibility (U, enchanted creature can't be blocked except by walls and has phasing) (on Gibbering Hyenas)
Graveyard:
RFG:
Spiderman
Life: 20
Cards in Hand: 4
Cards in Play:
(T) Forest
(T, T, T) Plainsx3
(T) Mountain
(U) Furnace Spirit (2R, 1/1, haste, R: +1/+0 until EOT)
(U) Troubled Healer (2W, 1/2, sac a land: prevent next 2 dmg to creature or player)
(T) Vintara Elephant (4G, 4/3, trample, 3: any player can remove trample)
(U) Spike Colony (4G, 4/4, has 4 +1/+1 ctrs, 2, remove a ctr: put a ctr on target creature)
Graveyard:
RFG: