Wand of Durf - New Mechanic

Discussion in 'Home Made Cards' started by Rooser, Feb 22, 2004.

  1. Rooser Thread Necromancer

    Hey, I just thought up a weird mechanic. Here it is!

    Wand of Durf - 4
    3, T: Return target creature card from your graveyard to play. That creature gets -X/-X until end of turn where X equals the creature's converted casting cost.

    Weird, huh? Could be used to reuse CIP effects, or to just reaniamate your overpowered suicide fatties.
  2. Mefta16 Ocasional Wierdo

    Most of the creatures you could grab would be destroyed by the effect though. I could use some Glorius Anthems to help keep creature from being destroyed though. Nifty card anyways.
  3. Rooser Thread Necromancer

    Yeah I know.

    That was the mechanic.

    Note the part where I said "could be used to reuse CIP effects." I was going for something fun/interesting, not something broken. This is the CPA, right?
  4. Shiro Time Devourer I have returned!

    3 for mana cost, 1 for activation. The status quo is way overpriced.
  5. Istanbul Sucker MCs call me sire.

    Er, no. Remember, this returns creatures TO PLAY. That's an extremely powerful effect, and C3 A1 is simply WAY too cheap for that, even with the drawback.
  6. Rooser Thread Necromancer

    Thank you, Isty.

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