Warped Devotion is an old haunt for me, from my early days of playing Magic. I wanted to see if I could do something viable with it. Creatures: 12 4x Thing in the Ice 4x Hunted Horror 4x Hunted Phantasm Enchantments: 4 4x Warped Devotion Sorceries: 7 4x Hidden Strings 2x Wash Out 1x Call of the Nightwing Instants: 16 4x Echoing Truth 4x Recoil 4x Cyclonic Rift 4x AEtherize Lands: 21 4x Dismal Backwater 3x Dimir Guildgate 4x Lonely Sandbar 3x Barren Moor 4x Island 3x Swamp ------------------------------------ 60 cards All cylinders would be landing a multi-bounce effect with Warped Devotion out, especially if tokens from the Hunted creatures or elsewhere are included in the bounce, so I get board control and some hand disruption as well. I'm betting big on this strategy as opposed to effect on discard, i.e. Liliana's Caress, or Megrim for the old school. This build is all cards from 8th Edition or later; I may make an additional Warped Devotion deck using cards prior to that mark with Megrim. I had initially wanted to keep it Horror-tribal, but I thought it would be more consistent with Hunted Phantasm for another 4 chances to combo with a multi-bounce effect. I can take the chance of Thing in the Ice transforming and bouncing Hunted Phantasm. Other cards considered: Perplex Unsubstantiate Dinrova Horror Dissipation Field Phyrexian Negator Blizzard Specter Nihilith Kaijin of the Vanishing Touch Sapphire Medallion Dimir Keyrune Other cipher spells Problems: Low creature count, and creatures die to removal. Having trouble getting Warped Devotion out quickly. Cycle lands provide some acceleration. I have a set of Perplex and tried running it, but after discovering the transmute ability only works at sorcery speed, I wasn't feelin it. What I really need is Demonic Tutor. So far unsure on the consistency of Thing in the Ice transforming. Creeping Tar Pit is expensive. Not that great, but it looks fun, right?