U/B control, an oldie but classic

  • Thread starter Azreal the Soulmaster
  • Start date
D

Duel

Guest
Okay, I see the point in seer's vision.
U= telepathy
2B= coercion, but you lose the telepathy.

Anyways, I'd keep persecute, and I'd replace seals of removal with undermine.
 
A

Azreal the Soulmaster

Guest
after getting most the cards for this deck i'm wondering if i should replace 2 islands with 2 saprazzan skerry and 1 swamp with 1 subterranean hangar i'm worried about mana shorting, i haven't played it yet, but then again i don't have all the cards for it just enough for it to work in a game
 
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Duel

Guest
Skerrys and hangars improve your chances of mana shorting, they don't actually decrease them. Basic lands are GOOD CARDS.
 
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Azreal the Soulmaster

Guest
it should do okay mana wise i guess, i have the dark rituals in there for black, and ways of drawing in case i don't get any lands out
 
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Istanbul

Guest
Well, you asked...

Here are the changes I'd make from the original decklist.

BLACK:
-2 Persecute
-4 Terror
-2 Rain of Tears

+4 Expunge
+4 Hymn to Tourach

Reason:
Persecute is neat, but it's almost useless without an early Ritual, and even if you DO get it off, drawing a second one is pretty useless. Rain of Tears...well, six LD spells won't do anything that four LD spells won't. Hymn to Tourach is cheap, random discard, and you don't even need a Ritual to make it work. Expunge is better than Terror in that it does the same thing for a piddly one extra mana, and if you end up not needing it (black player, Draw-Go with Morphling, etc.), you can cycle it for something you DO want.

Blue/Gold:

-2 Unsummon
-2 Seer's Vision

+2 Treachery
+2 Undermine

Reason:
Unsummon is a creature-only answer, and it's not a permanent one; if you don't have some way to prevent it, they can just summon the creature again next round, and you're right back where you started. Seer's Vision is neat, but the Coercion effect is mediocre due to its requirement of an initial investment of 4 mana, and Telepathy simply doesn't help you enough to be worth it. Treachery is a more permanent answer to your creature problems, and a resource for you besides. Undermine provides you with a little more counter power (and this deck could use some), and does some helpful damage besides.

Creatures:

-1 Alexi
-2 Somnophore

+3 Fog Bank

Reason:
Simply put, both of the creatures you had in here are very situational. Alexi can be nice, but she needs two cards in hand to do anything, and Somnophore can be stopped even by relatively small flyers. Fog Bank is the biz-omb...not only can it stop opposing Morphlings, but Avatars of Will, Serra Avatars, Shivan Dragons, etc. A creature that *will not die* during combat is some good, especially in a control deck.

Mana Sources:

-2 Dark Ritual

+2 Underground Sea (if you can get them)
or
+2 Salt Flats

Reason: Dark Ritual good. Dark Ritual also temporary. You need to have your mana sources constant and diverse, and dual lands are the way to go for that. Control decks generally need to land-drop at least the first three turns, and 24 land will allow that to occur the vast majority of the time.


Other cards to find room for:

Jayemdae Tome (card advantage)
Soothsaying (it's like GOD in this deck)
Lobotomy (for those pesky stains that won't go away)
 
A

Azreal the Soulmaster

Guest
you were cutting the original deck design the one i've kinda settled on was the second i posted i'm gonna find room for the soothsaying and i'll replace the terrors with expunges and maybe two persecute with two hymn to tourach
i'm actually trying to get my hands on 4 underground seas and i changed it to only 2 LD and they are despoils thanks Istanbul
 
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Azreal the Soulmaster

Guest
does anyone else think i should replace the tutors with soothsayings
 
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Azreal the Soulmaster

Guest
two fog banks might just replace the somnophore but the Alexi i think i'll keep in just because she can deal with weenie decks
 
D

Duel

Guest
Forced march or pestilence should be better than alexi vs. weenie.
 
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Azreal the Soulmaster

Guest
upon testing this unfinished version i completely slaughtered my opponent, apparently he wasn't afraid of my persecutes well until he had to discard his entire hand then he took a beating
 
D

Duel

Guest
Yeah, but anyone who doesn't fear your wrath with that card deserves what he gets....
 
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