Type 2 White Horde

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Necrosavant

Guest
The card shop I play at I went in last week with a B/R deck, this week I want to go in another direction, a white weenie deck :). The only thing is, I don't really know what to mix in it. Mono white, artifacts? What creatures, spells, ect? I know Meekstone goes in, that's a given. Any suggestions would be helpful. It's not a strict type 2
<type casual! :)>,but that's the framework I'm working in.
Heeelp! :)
 
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rkoelsch

Guest
Rebel, non rebel, combination rebel. If you stay with Meekstone here is one possible deck

4-Ardent Soldier
4-Diving Griffin
4-Chimeric Idol
4-Charging Troll
4-Serra Angel

4-Meekstone
4-Glorius Anthem
4-Parallax Wave
4-Wax/Wane

4-Brushland
4-Elfhame Palace
2-Dust Bowls
2-Kor Haven
2-Forests
10 Plains

but this is just an idea( not necessarily the best) If most of the others play non white creature decks Blinding Light works real well with Meekstone.
 
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Necrosavant

Guest
I think I only saw one player <that I played, it *was* my first time there, so I have no idea the total deck field and "shop metagame" :)> who was playing white, but my memory is sketchy on that point. I don't think I want to go totally rebels, maybe one or 2 with good abilities and a 1cc or 2cc to search them out...
for cards...of the rares you mentioned, here's how many I have to work with
3 Meekstone
2 Brushland
1 Kor Haven
1 Dust Bowl
and I'm pretty sure I only have 3 each of Chimeric Idol and Charging Troll...maybe 3 or just 2 Elfhame Palaces. I have a Crusade I can throw in there, cause no one really goes by any set "type #" <type casual :)>.
I threw a deck together last night but I was a bit confused one I had all the cards I thought could go into it and saw alooot of them wouldn't fit. As it is I have to add more mana, because it kinda stalled every time I tried to playtest it. Here's the deck as it pathetically is now:

9 Plains <need more>
3 Marble Diamonds

critters 1cc
1 Serra Zealot
4 Ramosian Sgt
2 Glittering Lynx
2cc
4 Fresh Volounteers
4 Steadfast Gaurd
2 Longbow Archer
3 Silkenfist Fighter
3cc
3 Alabaster Walls
4cc
1 Ballista Squad
6cc 2 Beast Of Burdens
Combat Tricks/Removal/C.Enchantments <for thier stuff>
2cc
4 Muzzle
3 Afterlife
3 Topple
4cc
4 Mirror Strike
Xcc
2 Excise
Stuff for my guys
3 Serra's Embrace
1 Brilliant Halo
1 Crusade
3 Meekstones

I kinda went over because I forgot about my 2 6th edition cards <Crusade and 1 of the Meekstones> until just now.
Any suggestions on where to go with this is appreciated :).
This is only the second Deck I've built in a loooong time, I've been in Magic for a while but only recently have I found a local place to play <which looks to increase it's in-store Magic activities :)>. I'll post my deck that went 4-1 last Friday later, with a description of what I played ect.
 
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rkoelsch

Guest
10 Plains
6-Forests
2-Brushland
2-Elfhame Palace
1-Kor Haven
1-Dustbowl

critters 1cc
1- Serra Zealot
4- Ramosian Sgt
2- Glittering Lynx

2cc
4- Steadfast Gaurd
2- Longbow Archer
1- Master Decoy

3cc
3-Chimeric Idols
1-Diving Griffin

4cc
3-Charging Trolls

6cc
1 Beast Of Burdens

Spells
1cc
1 or 2 enlightened Tutor
3-Meekstones
3-Giant Growth

2cc
3-Seal of Cleansing
1-Crusade
2-Marble Diamond
1-Brilliant Halo

3cc
2-Topple

4cc
2-Serra's Embrace

I think this may be doable I left 1 Beast in but you are still a little light in land to support him
 
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Necrosavant

Guest
Thanks for the decklist :)!
I'll probably sleeve it up later tonight and then see how it runs, and if I want to tinker with it after that. So many cards, so little deck slots! :)
I posted my deck from last week, if you want to comment/criticize it. It's the first deck I've made in years, and I made it fairly quickly, so it's not as focused as it could probably be.
Thanks for taking the time to help me :).
 
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rkoelsch

Guest
I think we should replace the topples with afterlife.
the meekstones will prevent large creature from attcking over and over but some small creatures may be a problem.
 
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Necrosavant

Guest
hm..
that sounds like a good idea. With 3 Meekstones I shouldn't have any trouble keeping the fatties tapped. Mirror Strike I feel is a good card, but it's not removal and it takes up space...I had a whole mess of lifegain cards that didn't survive the first trimming process :D. I don't have any tutors <I plan on going early tomorrow to look at the commons/uncommons, I need to pick up c/u's from Urza block, I only have 2 starters worth of cards from that block>, but I might see if I can get some tomorrow. I was thinking running some Excise's in those spots <wx, remove attacking creature from the game unless creatures controller pays x>, as it's removal, provided I have enough mana to outdo the other guy/gal.
I'm thinking I might try a Harsh Judgment, which would screw any mono color/ direct damage decks I play <provided I draw it ;)>, maybe throwing in a few Noble Panthers...and a Dueling Grounds would kick with a Serra Embraced BOB.
But I'll sleeve up the deck you suggested, and start playtesting from there, and then tinker with it. I'm torn between going with my B/R deck <after I tinker with it>, or this one....I'm pretty sure I'll go with this one though.
:) Thanks for the suggestions
 
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rkoelsch

Guest
The afterlife is not the best removal. also you could probably substitute Sterling groves for the tutors. Have fun.
 
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