Twilights' Call in Type II

L

Landkiller

Guest
Alright. Now I will test my ability to make a deck that uses Twilight's Call AND doesn't bite.

First. The deck is over by four cards... it has 64.

Stuff - 14

4 Twilight's Call
4 Fact or Fiction
4 Forget
2 Yawgmoth's Agenda

Creatures - 16

2 Reya, Dawnbringer
2 Devouring Strossus
1 Rith, the Awakener
1 Crosis, the Purger
1 Dromar, the Banisher
1 Treva, the Renewer
1 Darigaaz, the Igniter
2 Captain Sisay
2 Voracious Cobra
3 Avatar of Woe

Next...I need to ASSURE myself of fast mana, otherwise, I am DOOMED.


Mana - 34
4 Drake - Skull Cameo
4 Dark Ritual

4 Peat Bog
4 Sandstone Needle
4 Saprazzan Skerry
4 Remote Farm
4 Hickory Woodlot
6 Swamp

This IS a combo deck. It's only purpose in life is TC, although it CAN play any creature.

The only reasonable path to victory that way is Reya, and at NINE mana, that ain't so Reasonable, eh?

It has potential. But it's definetely a one-shot deck. Vs. control it bails. Vs. effiecent beatdown, it's likely to bail anyway. But if it all just clicks, watch out.
The deck is liable to do some powerful things sometimes.


I'm sure the creature choices could be refined, as I did them in 8.6 seconds. Avatar of Woe seems reasonable, but a deck this lame proably prefers Avatar of Might or Avatar of Hope...not a good sign, eh?



[Edited by Landkiller on 12-13-00 at 05:25 PM]
 
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