Turbo-Serra!

R

r00tg04t

Guest
Creatures:

4 Serra Angel (kill card, "oldie but goodie")

Spells:

3 Syncopate (excellent for more counters)
2 Teferi's Moat (T2 Moat anyone?)
4 Wrath of God (BEWM!)
2 Dismantling Blow (Disenchants work too, the card draw is good though)
3 Divert (Amazing.)
4 Counterspell (duh)
4 Absorb (duh)
4 Opt (great consistancy card - Finkle)
1 Balancing Act (a bad version of Balance.. might remove it)
1 Time Stretch (great for late game, 3 attacks in a row with serra, 3 for 1 card advantage, 3 untaps.)
4 Fact or Fiction (duh)

Land:

8 Plains
10 Island
2 Coastal Tower (with opt alot of tap-lands sux0r)
4 Adarkar Wastes

i love the deck, it does fairly well too...
 
L

Lotus Mox

Guest
I think it's l33t now to call every crappy deck Turbo-<insert random card out of the deck here>

I am waiting for someone to build a Turbo-Root Greevil deck :D
 
M

Mikeymike

Guest
Don't diss Turbo-Root Grevil, that deck is insane I tell you!

Right now I see your biggest weakness being creature rush decks. Personally, I would include the original Turbo card Orim's Chant to combat the rush.

I don't think you need the Balancing Act, as I think it would be best in a deck build around it. Plus you'll probably end up having to discard to it.

Last thing, I torn on Time Stretch. It is 10 mana but its also one of the coolest cards ever. Your call.

Deck looks solid.
 
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