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EricBess
Guest
Hello everyone. I wanted to share a deck concept that I have been kicking around and to point a few things out that most people may not have noticed.
Start with a list of cards (mana needed - see below - in parenthasis):
1. Hoodwink (2)
2. Boomerang (2)
3. Recoil (3)
4. Crosis's Charm (3)
5. Stand/Deliver (3)
6. Glowing Anemone (4)
7. Urborg Emissary (5)
All of the above cards can be used to return an opponent's land to their hand for the amount of mana given in parenthesis. Many of these cards have other uses. For example, Crosis's Charm can kill a creature and most of the cards can bounce non-land if needed.
Now, here's where I was hoping to get some brainstorming going. I want to know if anyone has any ideas on what other types of cards would work good with this deck idea. I have a few already:
Howling Mine
Turf Wound
Overburden
Collective Restraint
I've never had mana problems. The deck is predominantly U/b with same red. My current kill method is Dark Suspisions. Any thoughts or ideas are welcome. Thanks.
Start with a list of cards (mana needed - see below - in parenthasis):
1. Hoodwink (2)
2. Boomerang (2)
3. Recoil (3)
4. Crosis's Charm (3)
5. Stand/Deliver (3)
6. Glowing Anemone (4)
7. Urborg Emissary (5)
All of the above cards can be used to return an opponent's land to their hand for the amount of mana given in parenthesis. Many of these cards have other uses. For example, Crosis's Charm can kill a creature and most of the cards can bounce non-land if needed.
Now, here's where I was hoping to get some brainstorming going. I want to know if anyone has any ideas on what other types of cards would work good with this deck idea. I have a few already:
Howling Mine
Turf Wound
Overburden
Collective Restraint
I've never had mana problems. The deck is predominantly U/b with same red. My current kill method is Dark Suspisions. Any thoughts or ideas are welcome. Thanks.