Try this out

D

DeathMaster666

Guest
The thing I've heard it be compared to is Earth 2025. I've never heard of Settlers of Catan. Got a link?
 
D

DeathMaster666

Guest
Oh, it costs money. Sorry, I save most of my money for MtG now :p
 

Spiderman

Administrator
Staff member
It was okay.

There might be an old thread about it; I seem to remember posting about it before.
 

TomB

Administrator
Staff member
The next age in the Tab Creations "Dark Ages" game starts tomorrow, if anybody is interested. I've been playing, and it's not too bad. Anyone else interested in playing besides DM6³ and train?
 

TomB

Administrator
Staff member
I created an alliance for CPA members to join, if you're interested. The alliance name is Casual Players, the tag is CPA, and the password to join is magic.

Click here for the entry page, then click on the "Create Empire" link to create your army.

Join now! :D
 
T

train

Guest
Haven't tried the card version of settlers...

creating an empire shortly...
 

Spiderman

Administrator
Staff member
What's the time commitment? Do you have to log on every day and do stuff or can you check in once a week or what?
 
T

train

Guest
Okay - I'm officially lost... I registered, logged in an everything, and can't find out how to start gaining XP, and money...

help...

and TomB - what's your username...


spidey - right now this is taking tons of my time trying to figure it out...
:rolleyes: :p
 

TomB

Administrator
Staff member
If you're trying to advance and clamber your way up you probably want to log in daily. Or you could just set your empire to vacation time every weekend (or any other time you can't be on for a while), I'd imagine, so no one can attack you while you're away.

Time-wise, on a daily basis, it usually takes me no more than, say, 20 minutes, to log in, buy mercs (if necessary), make my attacks, build, visit the bank, and log out, but it does take longer when I'm researching potential targets for attacking and/or working on things like answering messages. Still, I've found it to be much less time consuming than, say, KOC, or HOA.

train, you gain money every turn you use when your empire is operating in the green (financially speaking). You increase your per turn income by building Markets and Keeps. You increase your per turn grain production by building Farms, and keeping your peasants housed (Huts) and happy (low taxation). You gain more troops each turn spent by building more Blacksmiths, Mages by building Mage Towers, and you increase your defensive ability by building Guard Towers.

All this building takes land, however. You start out with a goodly parcel to work with, but eventually you find yourself running out. Early on you use turns Scouting to find more land to build on, but eventually, as you build your empire, Scouting returns less and less land with each turn spent, and it starts to make more sense to attack other empires to get their land (and structures) instead.

Troops can be purchased at either market (Black or Public). The ones you buy at the Public market take like, 3 hours, to join your army, but they're cheaper than the troops you buy at the Black market, which join your army immediately. You can also sell excess troops and grain at either market, with the same time/price differences. At the Public market though, you have to wait even longer for someone to buy your stuff after the 3 hour "in transit" time is up, so, especially early on, you're probably better off selling your excesses (when you have some) at the Black market.

Finally, my empire's name in this game is Dûrost, but you don't need that to join the Alliance. Just go to the Alliances link over on the left, click it, then scroll down to the join section of the page. Click the drop down box to find our Alliance (it'll either say CPA or Casual Players - I don't remember which). Choose it, enter the password of magic, and you're in!

:D
 

TomB

Administrator
Staff member
Did my explanation help? Or are you still lost?

To keep it very simple try this: Log in, then select Build from the menu links on the left. It should tell you how many buildings you can build using 1 turn. With your 1st turn build 1 turn worth of Markets. Follow that up by building 1 turn worth of Huts. Then 1 turn each worth of Markets and Keeps. Then Farms and Huts. Then check your numbers. If your Finances and your Agriculture are showing healthy looking green numbers, build things like Blacksmiths, Mage Towers, and Guard towers. If either number is barely green (low), or in the red, build the appropriate buildings to improve the numbers. Try not to go too far into the red at any time, but remember, the numbers only negatively affect you as you use turns, so if you fix a problem area right away it doesn't hurt you too badly.

Does that help a little more?
 

TomB

Administrator
Staff member
As it looks like train's account got disabled due to "Abandonment".

<SIGH> :(

Oh well. He can make another account later if he wants to. Are you still up for it Spidey? :cool:
 
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train

Guest
I'll get back to it shortly... been busy - and not with these boards - kind of odd for me no?!...;) :eek: :cool:
 
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