Having the weekend to think about it, I'm not quite sure why I was so adamant on attacking Oversoul... probably because he used a Hellkite to kill some of my creatures instead of Mooseman's, but that may have been because Mooseman just had pro-red (although he could have hit Mooseman himself ). I probably should have sat back and let you guys duke it out... oh well.
I need a Hurricane...
Untap, upkeep - spore ctrs, Draw
Cast Gaea's Blessing, getting back a Germinator, Giant Growth, and Overrun and drawing a card
Wasteland
Use it to kill the untapped Plateau
Done
Spiderman
Life: 11
Hand: 5
Library: 41
In Play:
(U) Bayou
(U) Swamp
(T,T,U) Forest x3
Night Soil (1, Remove two creature cards from a single graveyard from the game: Put a 1/1 green Saproling creature token into play)
Overrun effect: All creatures I control have +3/+3 and trample ueot
(U) Sporesower Thallid (4/4, At the beginning of my upkeep, put a spore ctr on each Fungus I control. Remove 3 spore ctrs from ~: Put a 1/1 green Saproling creature token into play) *2 spore ctr*
(U) Saproling token (1/1) *2 spore ctrs*
(U) Saproling token (1/1) *2 spore ctrs*
Graveyard: Thallid Germinator, Gaea's Blessing, Wasteland
RFG: Thallid Devourer, Thallid, Thallid, Thallid Shell-Dweller
Mooseman
Life: 29
Hand: 1
Library:35
In Play:
(TTT) Plains
(UUUU) Mountain
(T) Plateau (T: W or R)
(T) Boros Garrison (T: Add RW)
(T) Boros Garrison (T: Add RW)
Land Tax (E, During your upkeep, if an opponent controls more land than you, you may search your library and remove up to three basic land cards and put them into your hand. Reshuffle your library afterwards.)
Glorious Anthem 1WW (E, Creatures you control get +1/+1.)
(U) Granite Gargoyle (3/3, Gargoyle, Flying; R: +0/+1)
(T) Darksteel Gargoyle (4/4, Artifact-Gargoyle, Flying Darksteel Gargoyle is indestructible)
(T) Abbey Gargoyles (4/3, Gargoyle, Flying, protection from red)
(T) Kjeldoran Gargoyle (5/3, Gargoyle, Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life.)
(U) Sulfur Elemental (3/2, Elemental, Flash, Split second, White creatures get +1/-1.)
(U) Basalt Gargoyle (3/2, Gargoyle, Flying Echo 2R R: Basalt Gargoyle gets +0/+1 until end of turn.)
(T) Abbey Gargoyles (4/3, Gargoyle, Flying, protection from red)
(S) Ivory Gargoyle (4/3, Gargoyle, Flying If Ivory Gargoyle is put into the graveyard from play, put it into play under owner's control at end of turn and skip your next draw phase.
4W: Remove Ivory Gargoyle from the game.)
Graveyard: Lightning Bolt, Sulfur Elemental, Plains, Plains, Blazing Salvo, Plateau
RFG:
I need a Hurricane...
Untap, upkeep - spore ctrs, Draw
Cast Gaea's Blessing, getting back a Germinator, Giant Growth, and Overrun and drawing a card
Wasteland
Use it to kill the untapped Plateau
Done
Spiderman
Life: 11
Hand: 5
Library: 41
In Play:
(U) Bayou
(U) Swamp
(T,T,U) Forest x3
Night Soil (1, Remove two creature cards from a single graveyard from the game: Put a 1/1 green Saproling creature token into play)
Overrun effect: All creatures I control have +3/+3 and trample ueot
(U) Sporesower Thallid (4/4, At the beginning of my upkeep, put a spore ctr on each Fungus I control. Remove 3 spore ctrs from ~: Put a 1/1 green Saproling creature token into play) *2 spore ctr*
(U) Saproling token (1/1) *2 spore ctrs*
(U) Saproling token (1/1) *2 spore ctrs*
Graveyard: Thallid Germinator, Gaea's Blessing, Wasteland
RFG: Thallid Devourer, Thallid, Thallid, Thallid Shell-Dweller
Mooseman
Life: 29
Hand: 1
Library:35
In Play:
(TTT) Plains
(UUUU) Mountain
(T) Plateau (T: W or R)
(T) Boros Garrison (T: Add RW)
(T) Boros Garrison (T: Add RW)
Land Tax (E, During your upkeep, if an opponent controls more land than you, you may search your library and remove up to three basic land cards and put them into your hand. Reshuffle your library afterwards.)
Glorious Anthem 1WW (E, Creatures you control get +1/+1.)
(U) Granite Gargoyle (3/3, Gargoyle, Flying; R: +0/+1)
(T) Darksteel Gargoyle (4/4, Artifact-Gargoyle, Flying Darksteel Gargoyle is indestructible)
(T) Abbey Gargoyles (4/3, Gargoyle, Flying, protection from red)
(T) Kjeldoran Gargoyle (5/3, Gargoyle, Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life.)
(U) Sulfur Elemental (3/2, Elemental, Flash, Split second, White creatures get +1/-1.)
(U) Basalt Gargoyle (3/2, Gargoyle, Flying Echo 2R R: Basalt Gargoyle gets +0/+1 until end of turn.)
(T) Abbey Gargoyles (4/3, Gargoyle, Flying, protection from red)
(S) Ivory Gargoyle (4/3, Gargoyle, Flying If Ivory Gargoyle is put into the graveyard from play, put it into play under owner's control at end of turn and skip your next draw phase.
4W: Remove Ivory Gargoyle from the game.)
Graveyard: Lightning Bolt, Sulfur Elemental, Plains, Plains, Blazing Salvo, Plateau
RFG: