Transcendence in MP

Spiderman

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White Creatures

1 Wall of Resistance
1 Angelic Wall
2 Battlewise Aven
1 Silver Seraph
1 Ancestor's Chosen

Gold Creatures

1 Silver Drake
1 Hazerider Drake
1 Sky Spirit
1 Iridescent Angel

Blue Creatures

3 Merfolk Looter

Blue Spells

1 Ray of Command
4 Counterspell
1 Careful Study
1 Capsize
1 Frantic Search
1 Reins of Power

White Spells

1 Allay
1 Empyrial Armor
1 Frantic Purification
1 Land Tax
1 Second Thoughts
1 Enlightened Tutor
1 Wrath of God
1 Transcendence
4 Swords to Plowshares

Gold Spells

1 Daring Leap

Artifacts

1 Claws of Gix
1 Ivory Tower
1 Fellwar Stone

Land

1 Deserted Temple
1 City of Brass
2 Wasteland
1 Tundra
1 Soldevi Excavations
1 Strip Mine
7 Island
9 Plains

This looks like a hodge-podge and it basically is; I wanted to use Transcendence in a MP setting. In Single Card Strategies, someone suggested using bounce so that's why this is W/U. However, I don't really have that much bounce as you can tell. I also wanted to use W/U gold cards.

I played this last night and won two games out of two; Wrath of God was key as for some reason, I got one or both of Ancestor's Chosen or Silver Seraph in my opening hands for both games. I was hit a couple of times but then the other players started getting out stuff so I was okay. Then I Wrathed and swept the board and took control with either the Iridescent Angel or the Ancestor's Chosen (which in the second game brought me back from 2 life to 18).

So I think I need another Wrath and maybe some Madness cards to go with the Looters (or an altogether different drawing card that's not Rhystic Study). Probably some more bounce too. I liked Reins of Power though as I used it one time to take an opponent's creatures and use them to block when another player was attacking me :)
 
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