Three-Deuce, again.

Killer Joe

New member
First, the list:

Artifacts
4x Cursed Scrolls

Green
4x Grainger Guildmage
4x Land Grant
4x Rancor
4x River Boa
4x Skyshroud Elite

Red
2x Dwarven Miner
4x Incinerate
4x Mogg Fanatic

White
3x Swords to Plowshares

Green/White
3x Wax/Wane

Land
1x Forest (should be a Taiga)
2x Grassland
1x Mountain (Should be a Taiga)
2x Mountain Valley
2x Plains (Should be two Plateau's)
1x Rith's Grove (Should be a Savannah and, YES, I know Rith's Grove isn't legal yet)
3x Savannah
2x Taiga
3x Treetop Village
4x Wasteland

SB: I need some general metagame information, but here are some of my thoughts:
Sanctimony
Pyroblast
What else?

First, the land- I have to replace the Rith's Grove because Planeshift isn't legal, well at least not tonight, so I am going to replace it with a Mountain. The rest has to stay the same because I haven't collected all of the other dual lands I need, yet.

Next-Elvish Lyrist or Wax/Wane? I like the synergy that Wax/Wane has with this deck, but I think I may see several "21" decks around tonight. Any helpful insights or suggestions?

Also, because I am anticipating "21" to be in presence tonight, would Thran Foundry be of any help? Replenish is it's key card and I am going BLUE-less tonight. Any other HATE cards for "21"?

Stasis-My Treetop village is the key against Stasis (watch out for Boomerang though, aye?). I just know the 11 year old kid who cleans house with his <Friggin' (TM)> stasis deck will be there tonight. Any more help on this? Please!

Thanks, "O"
 
I

Istanbul

Guest
Elvish Lyrist vs. Wax/Wane - Wax/Wane. By the time you need enchantment destruction, they've already Replenished into the win, so you might as well have creature pump.
If you think 21 is going to be there in force, you should try Jester's Cap and Thran Foundry...nothing sucks like Replenishing for nothing, and they can't win if you Cap away their Bursts.
Quirion Ranger is THE green card vs. Stasis. G to play, 1/1, Return a land to your hand: Untap target creature. Do this only once per turn. This card was actually designed *specifically* to stop Stasis cold.
 
O

olwen

Guest
Your sideboard could look like:

2 Thran Foundry
2 Phyrexian Furnace
4 Pyroblast
3 Seal of Cleansing
4 Sanctimony

You could also add more Swords to Plowshares or Dwarven Miner.
 
D

Duel

Guest
There is really no good way to beat 21. The deck has no nonland permanents until the turn you die, and those kill at instant speed. Enchantment destruction should be used vs. Trix (Wax/wane is better, Wane in response to lifegain), Tradewind/survival varients (Lyrist may be better, as it can be played first turn, and not countered, though wax is a great spell. Both work), and Oath (lyrist is probably a worse choice here, as it triggers oath).'

But the seals should work. Given any thought to using Aura Blast?

Quirion ranger wrecks house against stasis, run 2 sideboarded.

21 WILL beat you unless you play phyrexian furnaces. Run 3 sideboarded at least.

How about a fat creature? Hunted Wumpus? Blastoderm? Wumpus looks good unless your playing against oath. (I drop a wumpus, and you drop a.... morphling. Oh.)

How about armadillo cloaks? Those hurt 21 and trix.

Not gonna argue with 4 pyroblasts, though. In fact, you may want Red Elemental Blasts, as well.
 
S

Sammy Dead-O

Guest
...Bottle Gnomes seem like a good idea in just about any Extended deck to me. You can really hurt at least three big decks (Trix, 21, Sligh), and they're never unuseful. Of course, the deck looks to be filled out pretty tightly. I wouldn't know what to take out.
 
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