Thos Mouser-bots from Ninja Turtles....

R

Rooser

Guest
Myr seem to come in many sizes, some are much bigger and rounder than others, but the little ones, don't they kind of look like those Mouser robots from Ninja Turtles?

Anyway, I gots me a deck here that can pump out hordes of little mouser tokens. It's pretty fun. Here's a run down of some of the cards.

The engine: Genesis Chamber + Shrieking Drake.
You repeatedly play the drake, (returning itself to your hand), so that you essentially have a situation where one blue as many times as you want will put a myr token in play.

The broken: Skullclamp.
Add to this situation the ability to pay one colorless and sacrifice a token so that you may draw two card and you got yourself a deck!

The insurance policy: Thunderstaff
Because you are also giving your opponents the ability to make a few extra token, you need something to hedge your bets against a horde of 1/1s. By day, Thunderstaff will nullify all 1/1 creatures that attack you, as well as hinder anything bigger. By night you can tap your staff to make a final big push with your own tokens!

How to win: Make so many Myr that they can't block 'em all and just charge!

With this foundation of cards there are a number of decks you can build. Here's what I came up with.

The toys (16):
Genesis Chamber x4
Skullclamp x4
Thunderstaff x4
Welding Jar x4

The dudes (16):
Shrieking Drake x4
Wall of Tears x4
Tradewind Rider x4
Merfolk Looter x4

Incantations (6):
Propaganda x4
Reminisce x2

Landisms (22):
Island x22

It's pretty fun, but can maybe use some tweaking. After a few games it seems like the Propagandas might not be necessary. Tell me what you think.
 
T

train

Guest
Rooser - Look at the deck EricBess posted... It's a factory also!...

throwing a wonder in your gy will give you flying Myr - that your opponent's myr couldn't block...;)
 
R

Reverend Love

Guest
Dude after I started reading your description of the Myr I totally agree. They do look like those old school mouser bots.

What about using Opposition? Take advantage of all those Mousers you've got.

Peer Pressure? Gank all the myr token's your opponent creates.

Maybe use Barrin, Master Wizard to bounce their creatures?

The DOOOOM Canon! Sac a Myr and proceed with DOOM! Dude this could be like one of Krang's wacky inventions.

Fodder Cannon..like the doom cannon.

Skull Catapult...I'm telling you man you need to sac them Myr!

Ashnod's Altar into a HUGE Braingeyser or Stroke of Genius.

Cool Theme Rooser.
 
R

Rooser

Guest
Yeah I thought of opposittion, but as this is a fun, casual multiplayer deck I didn't want to play any sort of hard lockdown. The deck I posted is definitely not the best you can do with the engine - I was just trying to have some fun.

EDIT: Ha! If you splashed green for earthcraft you'd get yourself infinite myr!

EDIT: Double Ha! Thinking about the Peer Pressure idea, it'd be easy to work that with Unnatural Selection too, turning their stuff into myr, then stealing it!
 
T

train

Guest
You could always go COAT OF ARMS...:D

For everyone out there -
"No I'm not in a relapse..."
 
T

train

Guest
It's just so obvious...

so tempting...

so alluring...

*white-coat wearing bikini models restrain train, and call for the jacket...*;)
 
M

mythosx

Guest
I dunno where this deck is going but all I can hear is 'Teenage mutant ninja turtles, splinter taught them to be ninja teens.....cowabunga.'
 
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