Untap, upkeep, draw
play spinning darkness, paying the alternate cost, removing Armored thrull (you missed this in my GY), Massacre and Infernal Harvest from the game.
Targeting the Footpad.
Responses?
Mooseman: (11)
Hand: 4
Library: 21
In Play:
(UT) Swamp
(T) Island
Snow Devil - Enchant Creature 1U Target creature gains flying
Graveyard: Interdict, Swamp, Island, Island, Miscalculation, Island, Spinning Darkness
RFG:Armor Thrull, Massacre, Infernal Harvest
Limited: (14)
Hand: 4
Library: 20
In Play:
(UTT) 3x Island
(UUTT) 4x Swamp
(T) Thawing Glaciers
(U) Rishadan Footpad (2/2, when comes into play, opponents pay (2) or sac a permanent)
(U) Necrite- Thrull [2/2] 1BB Sacrifice Necrite: Bury target creature defending player controls. Use this ability only if Necrite is attacking and unblocked. *spirit shackled!* *Snow Devil'd* +1/+2 counter *Control Magic'ed*
Spirit Shackle *attached to Necrite* [when enchanted creature becomes tapped, it gets a -0/-2 counter]
Control Magic *attached to Necrite*
Graveyard: Whispers of the Muse, Undertaker, Dream Thrush, Unworthy Dead, Doomsday Specter
RFG: