The Mad Hermit!!!...

T

train

Guest
Here's a deck idea to manipulate the Crucible...

First turn Fastbond, Hermit Druid
2nd turn Crucible, pop the druid, yawgmoth's will, bargain etc, etc...

Now, let's work on a deck list:

4x Crucible of Worlds
4x Hermit Druid
4x Birds of Paradise
2x Zuran Orb
1x Yawgmoth's Will
1x Yawgmoth's bargain
1x Eladamri's call
1x Wheel of Fortune
1x Replenish
1x regrowth
1x Reclaim
1x Vampiric Tutor
1x Mirari's Wake
1x Stroke of Genius
1x Volcanic Geyser
1x City of Solitude
1x grim Monolith
1x Mana Vault
1x Lotus Petal
1x Sterling Grove
1x Mind Twist
1x Sneak Attack
1x Serra Avatar
1x Concordant Crossroads
1x Coat of arms
2x Natural Affinity
1x goblin bombardment
1x Cunning Wish
1x Burning Wish

5x (1x Each Lair Land)
4x (1 some Apocalypse Pain Land)
4x (1 some Ice Age Pain Land)
4x Gemstone Mine
4x Undiscovered Paradise
1x Swamp
 
M

mythosx

Guest
fastbond + Crucible of the worlds + any sac land ability
 
T

train

Guest
That's not bad mythosx - but it only allows you to draw into spells after you take all the land out of the deck...

Maybe something that would allow you to draw to help you use all that land sooner?... I'm lost for ideas there...
 
R

Rooser

Guest
hah. You know what would work great once you flipped the graveyard over? False Cure and Life Bursts. 1 False Cure, 4 Life Bursts, and the rest of your deck can be combo builders. Well, since Fastbond + Crucible + Zuran Orb equal infinite mana, you might as well include 1 Stroke and 1 Earthquake, (Because it damages without targeting).

Good Stuff.
 
T

train

Guest
Hadn't thought of the non-targeting - good call...

instead of the stroke I might play the alabaster potion with the false cures - since there's infinite mana available...
 
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