G
galtwish
Guest
Now this is a highly original and innovative design. Here would be my version:
2 Worldly Tutor
4 BoP
4 Llanowar
4 Priest
2 River Boa
4 Cutter
4 Dryad
4 Rancor
4 Seal of Strength
4 Smokestack
2 Tangle Wire
4 Land Grant
2 Crop Rotation
2 Treetop Village
4 Cradle
10 Forest
SB
4 Fallow Earth
4 Rishadan Port
4 Invigorate
3 Reverent Silence
Now if only it beatdown...
In MBC, here is a similar deck I have been thinking about:
4 Ritual
4 Vine Trellis
4 Skyshroud Claim
4 Monkey Cage
4 Vine Dryad
4 Skyshroud Cutter
2 Deleraich
4 Snuff Out
4 Blastoderm
2 Spidersilk Armor/Dark Triumph/Stampede
Driver
4 Hickory Woodlot
9 Forest
11 Swamp
Different, but similar. In the T2 version, I think your biggest trouble will come from Ponza, hence the Invigorates and Ports in the SB to up your creatures toughness and your land count, respectively. you may really be on to something. Free creature are free creatures after all. Seal of Strength and Tangle Wire can also be targetted for destruction and used/faded away, and help keep the creatures/tie up resources even better. Thanks for the great post!
Erik
2 Worldly Tutor
4 BoP
4 Llanowar
4 Priest
2 River Boa
4 Cutter
4 Dryad
4 Rancor
4 Seal of Strength
4 Smokestack
2 Tangle Wire
4 Land Grant
2 Crop Rotation
2 Treetop Village
4 Cradle
10 Forest
SB
4 Fallow Earth
4 Rishadan Port
4 Invigorate
3 Reverent Silence
Now if only it beatdown...
In MBC, here is a similar deck I have been thinking about:
4 Ritual
4 Vine Trellis
4 Skyshroud Claim
4 Monkey Cage
4 Vine Dryad
4 Skyshroud Cutter
2 Deleraich
4 Snuff Out
4 Blastoderm
2 Spidersilk Armor/Dark Triumph/Stampede
Driver
4 Hickory Woodlot
9 Forest
11 Swamp
Different, but similar. In the T2 version, I think your biggest trouble will come from Ponza, hence the Invigorates and Ports in the SB to up your creatures toughness and your land count, respectively. you may really be on to something. Free creature are free creatures after all. Seal of Strength and Tangle Wire can also be targetted for destruction and used/faded away, and help keep the creatures/tie up resources even better. Thanks for the great post!
Erik