4 Raze 4 Stone Rain 4 Pillage 4 Avelanche Riders 4 Tectonic Break 4 Ring of Gix 4 Veteran Brawlers 4 Arc Lightning 4 Seal o' Fire 3 Hammer of Bogardan 16 Mountain 3 Ghitu Encampment 2 Dustbowl SB: 4 Tremor (Trinity and Rebel to an extent) 3 Flowstone Slide (Rebels and their damn pro-red!) 4 Scald (hmm, blue maybe ) 4 Boil (err) 4 Brutal Supression (um, anti-Merc? ) The idea is to play the Brawlers, then to make sure that their lands mysteriously vanish... leaving them with no untapped lands. Basically, there will be no Masticores or Ports in my deck, you all should know I hate them by now . Other than that, all suggestions are welcome.