F
Force of Will Smith
Guest
I've been playing against a lot of crappy saproling decks running the GW wolves and the gold token makers.. all worthless and too slow.. white dilutes it...
my origional idea was to abuse both vitalize, scatter the seeds, and battle screech... but this is much faster anywhoo
here's a fast version i've come up with
It's fast as hell
4 Llanowar Elves
4 Fists of Ironwood
4 Chatter of the Squirrel
4 Natural Order
4 Revive
4 Saproling Symbiosis
4 Scatter the Seeds
3 Echoing Courage
3 Overrun
3 Vitalize
3 Root-Kin Ally
2 Verdant Force
18 Forest
the original version had a possible turn 3 kill using concordant crossroads and taunting elf but crossroads was too risky by itself..
here are some draws i had.. only one was kinda crappy..
T1: Forest, chatter (draw forest)
t2: forest, fists (3cr) (draw natural)
t3: forest, flashback squirrer (4c) tap forest and all C) scatter(7c)
t4: forest, natural order for
T1: Forest, llanowar (draw fists)
t2: forest, fists (3c)draw forest)
t3: forest, tap elf and 3 forests, for saproling ( 6c, tap 5 play scatter) 9c
t4: echoing courage
t1: Forest, llanowar (draw chatter)
t2: forest, fists (3c) play chatter (4c)(draw overrun)
t3: flashback chatter (5c) (draw forest)
t4: natural
T1: forest, llanowar (draw forest)
T2: forest (draw scatter)
t3: forest, sac llanowar for verdant force( draw scatter)
t4: tap GGG , 2 saprolings play scatter (5 saps)
t5: ally, scatter (9 saprolings)
Bad Draw:
T1: Forest, Llanowar (draw symbiosis)
T2: play 2 chatters (3c) (draw echoing)
t3: flashback chatter (4c) (Draw natural)
t4: echoing on 3 squirrels (draw forest)
t5: forest, revive echoing (draw overrun)
t6: echoing on squirrels
cards that didnt make it:
sakura tribe elder: only good for fetching the plains i'd need
squirrel nest: too slow for token making.. i want 1 turn 1, 3 turn 2, 5-7 turn 3
Selesyna: too slow
"the convoke overrun": requires a vitalize.. overrated..
i'm thinking about running some other cards like the shepherd that kills artifacts but i'm going to play this one to death first..
18 lands seems to be working fine with the 4 free convoke spells, the 3 free convoke allies, and the 4 llanowar..
any thoughts?
my origional idea was to abuse both vitalize, scatter the seeds, and battle screech... but this is much faster anywhoo
here's a fast version i've come up with
It's fast as hell
4 Llanowar Elves
4 Fists of Ironwood
4 Chatter of the Squirrel
4 Natural Order
4 Revive
4 Saproling Symbiosis
4 Scatter the Seeds
3 Echoing Courage
3 Overrun
3 Vitalize
3 Root-Kin Ally
2 Verdant Force
18 Forest
the original version had a possible turn 3 kill using concordant crossroads and taunting elf but crossroads was too risky by itself..
here are some draws i had.. only one was kinda crappy..
T1: Forest, chatter (draw forest)
t2: forest, fists (3cr) (draw natural)
t3: forest, flashback squirrer (4c) tap forest and all C) scatter(7c)
t4: forest, natural order for
T1: Forest, llanowar (draw fists)
t2: forest, fists (3c)draw forest)
t3: forest, tap elf and 3 forests, for saproling ( 6c, tap 5 play scatter) 9c
t4: echoing courage
t1: Forest, llanowar (draw chatter)
t2: forest, fists (3c) play chatter (4c)(draw overrun)
t3: flashback chatter (5c) (draw forest)
t4: natural
T1: forest, llanowar (draw forest)
T2: forest (draw scatter)
t3: forest, sac llanowar for verdant force( draw scatter)
t4: tap GGG , 2 saprolings play scatter (5 saps)
t5: ally, scatter (9 saprolings)
Bad Draw:
T1: Forest, Llanowar (draw symbiosis)
T2: play 2 chatters (3c) (draw echoing)
t3: flashback chatter (4c) (Draw natural)
t4: echoing on 3 squirrels (draw forest)
t5: forest, revive echoing (draw overrun)
t6: echoing on squirrels
cards that didnt make it:
sakura tribe elder: only good for fetching the plains i'd need
squirrel nest: too slow for token making.. i want 1 turn 1, 3 turn 2, 5-7 turn 3
Selesyna: too slow
"the convoke overrun": requires a vitalize.. overrated..
i'm thinking about running some other cards like the shepherd that kills artifacts but i'm going to play this one to death first..
18 lands seems to be working fine with the 4 free convoke spells, the 3 free convoke allies, and the 4 llanowar..
any thoughts?