Such an ODD deck.

I

Istanbul

Guest
So I was looking at someone's sig, making fun of The Hive. And I was thinking, 'Well, Wirefly Hive is a lot better, 'cept that you might end up killing all your guys whenever you tried to make one.' So I got to thinking...what if you could cheat death?

Help me make something out of this skeleton of a deck, folks.

4x Wirefly Hive
3x Krark's Thumb
4x Isochron Scepter
4x Standardize

The idea is simple. Only three Krark's Thumbs because while you want to find one, you don't want duplicates (they ARE legendary, remember). Imprint Isochron Scepter with Standardize, and if you still lose the flip, turn all your Wireflies into Apes or Antelopes or something until EOT, immunizing them from the effect.

Ideas?
 
M

Mikeymike

Guest
Any particular format?

I use Krark's Thumb in a coin-flip deck, and you definitely need 4 if you plan on using more coin-flip cards. But if it's just Wire-Fly Hive, I think you are correct to go with 3 - just throw in a little artifact search as well (thinking Tinker).

I'm not sure about Isochron's Sceptre in here. You can add more 1-2 CC instants to support it of course, but I can't think of any that really help out the theme beyond Standardize.
Imprint Isochron Scepter with Standardize, and if you still lose the flip, turn all your Wireflies into Apes or Antelopes or something until EOT, immunizing them from the effect.
I'm pretty sure this won't work b/c the flip and effect happen upon resolution of the ability, meaning that it can't be interrupted (someone with a better grasp on the rules can explain this better than me.)

Other directions for the deck
- you can of course go more coin-flip heavy for stuff like Fiery Gambit (for Krark's Thumb) and Frenetic Efreet.
- you can go the Sceptre route with cheap search to get at your combo pieces faster (Mystical Tutor, Acc. Knowledge, Impulse, etc.)
- you can go more 'creature-type manipulation' with stuff like Unnatural Selection, and then Empress Galina, Knight of the Mists, etc.
- Tears of Rage can give you a killer finisher, and you can easily work around its 'sacrifice your creatures' effect.
 
T

Tabasco

Guest
I was thinking of an awesome control type deck for Wirefly Hive.

What you would do is have things that change creature type...like Imagecrafter.....in play and if you lose the flip, you make their best creature a wirefly and if you win, you get a 2/2 flyer. I thought this might be a viable option here as well.
Oh and the Fabricate would probably work well here too.....to search for the Thumbs and the Scepters

As for what Mikey said....I think the search and draw would work well with counters to back it up....(not sure what format you are playing)


.....as for the ruling....I'm sure it follow the first in, last out order of the stack....seeing as they are both instantaneous abilities.

...So you could use Wirefly Hive's ability, and then activate the Scepter, however you cannot resolve the coin flip until after the Scepter is activated.

You would:
-Declare Wirefly ability
-Declare Scepter ability in response
-Resolve Scepter ability
-Resolve Wirefly ability

This is foiled however if someone counters you sceptered spell.....

You could use the Imagecrafter to change you wireflies as well.

Just some food for thought......nice deck idea Isty..... :p

-Tabasco Smurf-
 
D

DeathMaster666

Guest
I think the enchantment that lets you change creature types for 1 is better.
 
R

Rooser

Guest
yeah, Deathmaster's right. Unnatural selection is the way to go over Isochron/Standardize.

I think your skeleton should be:

4x Hive
3x Thumb
4x Unnatural Selection
Standardize x2

I suggest playing standardize so that you have a way to make their untargetable creatures into wireflies.

Anyway, with this set-up you got a situation where you can pop the Hive, and use Krark's thumb to either get a buggy or blow-up all wireflies, depending on what you want, and use Unnatural Selection to fix up the board proper, turning their stuff into wireflies and your stuff into Ali-from-Cairo or whatever.

After that, some counters and card drawing would be good. Clearly you could do for at least 2 Fabricates.
 

Spiderman

Administrator
Staff member
I'd say Tabasco's pretty much correct on his thinking of how the sequence would work - the point is to remember that you're going to have to Standardize before the coin flip, which means you change creature types before knowing flipping the coin and knowing if you win or lose (which seems to be what Mikeymike was also saying).
 
M

Mikeymike

Guest
Originally posted by Spiderman
I'd say Tabasco's pretty much correct on his thinking of how the sequence would work - the point is to remember that you're going to have to Standardize before the coin flip, which means you change creature types before knowing flipping the coin and knowing if you win or lose (which seems to be what Mikeymike was also saying).
So you do need to change the creature-types before the flip. Isty mentioned activating Standardize in response to the coin flip itself.
 
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DeathMaster666

Guest
You can't do that because you can't interrupt the resolution. The "flip a coin" clause is after the colon, so all of that is done together. You would have to activate Standardize or Artifical Evolution before the Wirefly Hive ability resolves.
 
T

train

Guest
Yes you had...

but worded differently...

to some that makes a difference - outcome should be the same though...

It's like 2+2, and 1+3, and 7-3... They all get the same result...;)
 
R

Rooser

Guest
Actually I'd say it's more like the cuberoot of(271 - 207). This is the stack we're talking about.
 
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