Thawing Glaciers comes into play tapped and fetches tapped lands, so its dead the second Stasis drops.
Rising Waters spells (Thwart, Daze, Gush) all support Stasis nicely, some better than others depending on the type of build/kill method.
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If there is a stasis deck creating serious problems in your group, run lobotomizers like Scour, good old Lobotomy, Jester's Cap, and Rootwater Thief. Reverent Silence and Abolish are nice too b/c you can play them for free. In other words, make sure he gets the idea that your going to make his life a living hell until he stops playing Stasis

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Some people feel bad playing lobotomizers: when playing Stasis anything goes.