Sports League Season 4, Week 4: Spidey vs Melkor

Discussion in 'Games Run By CPA Members' started by Spiderman, Jul 31, 2012.

  1. Melkor Well-Known Member

    Untap, Upkeep, Draw

    Island, Fencer Clique, done
    Spidey: 19
    Hand: 1
    Library: 26
    Battlefield:

    (T,T) Swamp x2
    (T,T,T,T) Plains x4

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U) Skyhunter Prowler (1/3; Flying; Vigilance)
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 5
    Hand: 1
    Library: 23
    Battlefield:

    (T) (T) (U) (U) (U) Plains x5
    (T) (T) Island x2

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)
    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (S) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)

    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake
    Exile:
  2. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, Upkeep, Draw

    Swamp

    Done

    Spidey: 19
    Hand: 1
    Library: 25
    Battlefield:

    (U,U,U) Swamp x3
    (U,U,U,U) Plains x4

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U) Skyhunter Prowler (1/3; Flying; Vigilance)
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 5
    Hand: 1
    Library: 23
    Battlefield:

    (T) (T) (U) (U) (U) Plains x5
    (T) (T) Island x2

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (S) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)

    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake
    Exile:
  3. Melkor Well-Known Member

    Untap, Upkeep, Draw

    Cast Jodah's Avenger, done
    Spidey: 19
    Hand: 1
    Library: 25
    Battlefield:

    (U,U,U) Swamp x3
    (U,U,U,U) Plains x4

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U) Skyhunter Prowler (1/3; Flying; Vigilance)
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 5
    Hand: 1
    Library: 22
    Battlefield:

    (T) (T) (T) (T) (U) Plains x5
    (T) (T) Island x2

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (U) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)
    (S) Jodah's Avenger (4/4, 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow)
    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake
    Exile:
  4. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, Upkeep, Draw

    Sword of the Meek
    Equip it to the Prowler
    Attack with the Prowler
    Responses/blocks/take it?

    Spidey: 19
    Hand: 1
    Library: 24
    Battlefield:

    (T,T,U) Swamp x3
    (T,T,U,U) Plains x4

    (U) Sword of the Meek (Equipped creature gets +1/+2.; Equip 2; Whenever a 1/1 creature ETB under my control, I may return ~ from my graveyard to the battlefield, then attach it to that creature)

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U,A) Skyhunter Prowler (2/5 from Sword; Flying; Vigilance) *Equipped w/Sword*
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 5
    Hand: 1
    Library: 22
    Battlefield:

    (T) (T) (T) (T) (U) Plains x5
    (T) (T) Island x2

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (U) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)
    (S) Jodah's Avenger (4/4, 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow)

    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake
    Exile:
  5. Melkor Well-Known Member

    I'll take it
  6. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    That's 2

    Done

    Spidey: 19
    Hand: 1
    Library: 24
    Battlefield:

    (T,T,U) Swamp x3
    (T,T,U,U) Plains x4

    (U) Sword of the Meek (Equipped creature gets +1/+2.; Equip 2; Whenever a 1/1 creature ETB under my control, I may return ~ from my graveyard to the battlefield, then attach it to that creature)

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U) Skyhunter Prowler (2/5 from Sword; Flying; Vigilance) *Equipped w/Sword*
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 3
    Hand: 1
    Library: 22
    Battlefield:

    (T) (T) (T) (T) (U) Plains x5
    (T) (T) Island x2

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (U) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)
    (S) Jodah's Avenger (4/4, 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow)

    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake
    Exile:
  7. Melkor Well-Known Member

    Untap, Upkeep, Draw

    Island, Shinewend, done

    Spidey: 19
    Hand: 1
    Library: 24
    Battlefield:

    (T,T,U) Swamp x3
    (T,T,U,U) Plains x4

    (U) Sword of the Meek (Equipped creature gets +1/+2.; Equip 2; Whenever a 1/1 creature ETB under my control, I may return ~ from my graveyard to the battlefield, then attach it to that creature)

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U) Skyhunter Prowler (2/5 from Sword; Flying; Vigilance) *Equipped w/Sword*
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 3
    Hand: 0
    Library: 22
    Battlefield:

    (T) (U) (U) (U) (U) Plains x5
    (T) (U) (U) Island x3

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (U) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)
    (U) Jodah's Avenger (4/4, 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow)
    (S) Shinewend(1/1, W1, Remove a +1/+1 counter from ~: Destroy target enchantment, put a +1/+1 counter on ~ when it comes into play)
    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake
    Exile:
  8. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, Upkeep, Draw

    Trigon of Corruption
    Attack with the Prowler
    Responses/blocks/take it?

    Spidey: 19
    Hand: 1
    Library: 23
    Battlefield:

    (T,T,U) Swamp x3
    (T,T,U,U) Plains x4

    (U) Sword of the Meek (Equipped creature gets +1/+2.; Equip 2; Whenever a 1/1 creature ETB under my control, I may return ~ from my graveyard to the battlefield, then attach it to that creature)
    (U) Trigon of Corruption (~ ETB w/three charge ctrs on it.; BB, T: Put a charge ctr on ~.; 2, T, Remove a charge ctr from ~: Put a -1/-1 ctr on target creature) *3 charge ctrs*

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U,A) Skyhunter Prowler (2/5 from Sword; Flying; Vigilance) *Equipped w/Sword*
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 3
    Hand: 0
    Library: 22
    Battlefield:

    (T) (U) (U) (U) (U) Plains x5
    (T) (U) (U) Island x3

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (U) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)
    (U) Jodah's Avenger (4/4, 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow)
    (S) Shinewend(1/1, W1, Remove a +1/+1 counter from ~: Destroy target enchantment, put a +1/+1 counter on ~ when it comes into play) *1 +1/+1 ctr*

    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake
    Exile:
  9. Melkor Well-Known Member

    Block with Shinewend
  10. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Dmg resolves?
  11. Melkor Well-Known Member

  12. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Shinewind bites it

    Done
    Spidey: 19
    Hand: 1
    Library: 23
    Battlefield:

    (T,T,U) Swamp x3
    (T,T,U,U) Plains x4

    (U) Sword of the Meek (Equipped creature gets +1/+2.; Equip 2; Whenever a 1/1 creature ETB under my control, I may return ~ from my graveyard to the battlefield, then attach it to that creature)
    (U) Trigon of Corruption (~ ETB w/three charge ctrs on it.; BB, T: Put a charge ctr on ~.; 2, T, Remove a charge ctr from ~: Put a -1/-1 ctr on target creature) *3 charge ctrs*

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U) Skyhunter Prowler (2/5 from Sword; Flying; Vigilance) *Equipped w/Sword*
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 3
    Hand: 0
    Library: 22
    Battlefield:

    (T) (U) (U) (U) (U) Plains x5
    (T) (U) (U) Island x3

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (U) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)
    (U) Jodah's Avenger (4/4, 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow)

    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake, Shinewend
    Exile:
  13. Melkor Well-Known Member

    Untap, Upkeep, Draw

    Island, done

    Spidey: 19
    Hand: 1
    Library: 23
    Battlefield:

    (T,T,U) Swamp x3
    (T,T,U,U) Plains x4

    (U) Sword of the Meek (Equipped creature gets +1/+2.; Equip 2; Whenever a 1/1 creature ETB under my control, I may return ~ from my graveyard to the battlefield, then attach it to that creature)
    (U) Trigon of Corruption (~ ETB w/three charge ctrs on it.; BB, T: Put a charge ctr on ~.; 2, T, Remove a charge ctr from ~: Put a -1/-1 ctr on target creature) *3 charge ctrs*

    (U) Skyshroud Falcon (1/1; Flying; Vigilance)
    (U) Skyhunter Prowler (2/5 from Sword; Flying; Vigilance) *Equipped w/Sword*
    (U) Veteran Armorsmith (2/3; Other Soldier creatures I control get +0/+1)
    (U) Silver Knight (2/2; First Strike; Pro-red)
    (U) Nomads en-Kor (Kor Nomad Soldier; 1/2 from the Armorsmith; 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
    (U) Death's Head Buzzard (2/1; Flying; When ~ dies, all creatures get -1/-1 ueot) *Gassed*

    Graveyard: Executioner's Capsule, Disembowel
    Exile:

    ===================================================================
    Melkor: 3
    Hand: 0
    Library: 22
    Battlefield:

    (T) (U) (U) (U) (U) Plains x5
    (T) (U) (U) (U) Island x4

    Ward of Lights (Enchanted creature gains protection from the color of your choice, this protection does not destroy ~, you may play ~ as an instant, if you do sacrifice it at end of turn)
    Gaseous Form (Enchanted creature neither deals nor receives combat damage)

    (U) Blade of the Sixth Pride (3/1) Warded
    (U) Revered Dead (1/1, W: Regenerate ~)
    (U) Fencer Clique (3/2, Flying, U: Put ~ on top of its owner's library)
    (U) Jodah's Avenger (4/4, 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow)

    Graveyard: Time Ebb, Belltower Sphinx, Tundra Wolves, Whip-Spine Drake, Shinewend
    Exile:
  14. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    EOT, use the Trigon to put a ctr on the Clique. Responses?
  15. Melkor Well-Known Member

    I'll concede as an instant
  16. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Seeing the writing on the wall? :) Good game!

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