Sports League Season 3 Week 13 -- Mooseman vs. Melkor

Discussion in 'Games Run By CPA Members' started by Mooseman, Oct 25, 2011.

  1. Mooseman Isengar Tussle

    Supposed to be sub-tech and it does mean what you think.... knight was pro-black, so evasion was still working.
    Link is on the emissary.... wow I made a lot of clerical errors
    Untap, Upkeep, Draw
    Child of Night
    Done

    Melkor: 19
    Hand:2
    Library: 26
    Battlefield:

    (T) (T) (T) Island x3
    (T) (T) (U) Plains x3

    (U) Cursed Scroll (3, T: Name a card. Reveal a card at random from your hand, if the revealed card is the named card, ~ deals 2 damage to target creature or player)
    (T) Advanced Hoverguard (2/2, Flying, U: ~ gains Shroud)
    (U) Soltari Emissary (2/1, W: ~ gains Shadow until end of turn) ~Linked~
    (S) Belltower Sphinx (2/5, Flying, whenever a source deals damage to ~, that source's controller puts that many cards from the top of his library into his graveyard)

    Graveyard: Sage Owl, Riftmarked Knight, Watchwing Scarecrow
    Exile:

    Mooseman: 6
    Hand: 0
    Library: 26
    Battlefield:

    (UTT) Swamp x2
    (U) Mountain
    (UU) Forest x2

    Vampiric Link (EC, Whenever enchanted creature deals damage, you gain that much life.)
    (S) Child of Night (2/1, Lifelink )

    Graveyard: Metallic Sliver, Prized Unicorn, Sandstorm, Chime of Night, Flamewave Invoker, Brain Gorgers
    Exile:
  2. Melkor Well-Known Member

    Untap, Upkeep, Draw

    Island, attack with Hoverguard and Sphinx, cast Gaseous Form on Child of Night, activate Cursed Scroll naming Anoint, showing Anoint and targeting you, responses?

    Melkor: 19
    Hand:2
    Library: 26
    Battlefield:

    (U) (U) (U) (U) Island x3
    (U) (U) (U) Plains x3

    (U) Cursed Scroll (3, T: Name a card. Reveal a card at random from your hand, if the revealed card is the named card, ~ deals 2 damage to target creature or player)
    (T) Advanced Hoverguard (2/2, Flying, U: ~ gains Shroud)
    (U) Soltari Emissary (2/1, W: ~ gains Shadow until end of turn) ~Linked~
    (T) Belltower Sphinx (2/5, Flying, whenever a source deals damage to ~, that source's controller puts that many cards from the top of his library into his graveyard)

    Graveyard: Sage Owl, Riftmarked Knight, Watchwing Scarecrow
    Exile:

    Mooseman: 6
    Hand: 0
    Library: 26
    Battlefield:

    (UTT) Swamp x2
    (U) Mountain
    (UU) Forest x2

    Vampiric Link (EC, Whenever enchanted creature deals damage, you gain that much life.)
    (S) Child of Night (2/1, Lifelink )

    Graveyard: Metallic Sliver, Prized Unicorn, Sandstorm, Chime of Night, Flamewave Invoker, Brain Gorgers
    Exile:
  3. Mooseman Isengar Tussle

    Yeah, I thought you would be able to get that to work. I almost just guessed a card in your hand to make it easier for you.
    I got nothing going in that one..... should have mulliganed the invoker away, since it is a mid game card.
    Great one, you controlled the game from the start.......
  4. Melkor Well-Known Member

    Yeah, you just never got going and I had all the answers, which makes the game easy
  5. Mooseman Isengar Tussle

    The Anoint with buyback was the killer.
    That time I thought I'd put in the red to throw a curve ball..... have to rethink that one.

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