Sports League Season 1, Match 2. Modus Pwnens vs Ransac

M

Modus Pwnens

Guest
That makes 4 then.

Tangle Asp, done.

Oh, and while you're at it, we still have a mindmaster game going ;)

Modus Pwnens: 20
Hand: 2
Library: 30
Play:

(U, U) Island
(T, U) Forest
(T) Novijen (T: 1. UG, T: put a +1/+1 counter on all creatures that came into play this turn)

Rancor (+2/+0 and trample. When put into a graveyard from play, return ~ to my hand)

(U) Wall of Tears (0/4, Defender. Whenever ~ blocks a creature, return that creature to its owner's hand at end of combat)
(U) Thought Carrier (1/1, T: Draw, discard)
(T) River Boa (4/1, Islandwalk, G: Regenerate ~)
(S) Tangle Asp (1/2, Whenever ~ blocks or becomes blocked by a creature, destroy that creature at end of combat)

GY: Glade Gnarr, Spined Wurm
RFG:

Ransac: 12
Hand: 3
Library: 48
Play:

(TTT) Forest
(TT) Plains

(U) Elvish Lookout (1/1, Shroud)
(U) Heartwood Dryad (2/1, ~ can block creatures with shadow as though they didn't have shadow)
(S) Deranged Hermit (1/1, Echo, When Deranged Hermit comes into play, put four 1/1 green Squirrel creature tokens into play.
Squirrel creatures get +1/+1.)
(SSSS) Squirrel Token (2/2)

GY:
RFG: Giant Dustwasp (1 counters)
 

Ransac

CPA Trash Man
Untap, Upkeep (remove last counter) Dustwasp goes on the stack Responses?

Modus Pwnens: 20
Hand: 2
Library: 30
Play:

(U, U) Island
(T, U) Forest
(T) Novijen (T: 1. UG, T: put a +1/+1 counter on all creatures that came into play this turn)

Rancor (+2/+0 and trample. When put into a graveyard from play, return ~ to my hand)

(U) Wall of Tears (0/4, Defender. Whenever ~ blocks a creature, return that creature to its owner's hand at end of combat)
(U) Thought Carrier (1/1, T: Draw, discard)
(T) River Boa (4/1, Islandwalk, G: Regenerate ~)
(S) Tangle Asp (1/2, Whenever ~ blocks or becomes blocked by a creature, destroy that creature at end of combat)

GY: Glade Gnarr, Spined Wurm
RFG:

Ransac: 12
Hand: 3
Library: 48
Play:

(UUU) Forest
(UU) Plains

(U) Elvish Lookout (1/1, Shroud)
(U) Heartwood Dryad (2/1, ~ can block creatures with shadow as though they didn't have shadow)
(U) Deranged Hermit (1/1, Echo, When Deranged Hermit comes into play, put four 1/1 green Squirrel creature tokens into play.
Squirrel creatures get +1/+1.)
(UUUU) Squirrel Token (2/2)

GY:
RFG: Giant Dustwasp (ON STACK)


Ransac, cpa trash man
 

Ransac

CPA Trash Man
Draw, Attack with Dustwasp and Tokens. Blocks?

Modus Pwnens: 20
Hand: 2
Library: 30
Play:

(U, U) Island
(T, U) Forest
(T) Novijen (T: 1. UG, T: put a +1/+1 counter on all creatures that came into play this turn)

Rancor (+2/+0 and trample. When put into a graveyard from play, return ~ to my hand)

(U) Wall of Tears (0/4, Defender. Whenever ~ blocks a creature, return that creature to its owner's hand at end of combat)
(U) Thought Carrier (1/1, T: Draw, discard)
(T) River Boa (4/1, Islandwalk, G: Regenerate ~)
(S) Tangle Asp (1/2, Whenever ~ blocks or becomes blocked by a creature, destroy that creature at end of combat)

GY: Glade Gnarr, Spined Wurm
RFG:

Ransac: 12
Hand: 4
Library: 47
Play:

(UUU) Forest
(UU) Plains

(U) Elvish Lookout (1/1, Shroud)
(U) Heartwood Dryad (2/1, ~ can block creatures with shadow as though they didn't have shadow)
(U) Deranged Hermit (1/1, Echo, When Deranged Hermit comes into play, put four 1/1 green Squirrel creature tokens into play.
Squirrel creatures get +1/+1.)
(TTTT) Squirrel Token (2/2)
(T) Giant Dustwasp (3/3, flying)

GY:
RFG:


Ransac, cpa trash man
 

Ransac

CPA Trash Man
No surprises there. End of combat? Two tokens and your Asp die? You take 7?


Ransac, cpa trash man
 
M

Modus Pwnens

Guest
Actually, before damage, I'll Peel my Asp and your Dustwasp from Reality, so I'll take 4, your dustwasp is bounced (and so is my asp) and two tokens die..
 

Ransac

CPA Trash Man
Fair enough. Take 4. Wrath of God. Response?


Modus Pwnens: 20
Hand: 2 (Tangle Asp)
Library: 30
Play:

(T, U) Island
(T, T) Forest
(T) Novijen (T: 1. UG, T: put a +1/+1 counter on all creatures that came into play this turn)

Rancor (+2/+0 and trample. When put into a graveyard from play, return ~ to my hand)

(U) Wall of Tears (0/4, Defender. Whenever ~ blocks a creature, return that creature to its owner's hand at end of combat)
(U) Thought Carrier (1/1, T: Draw, discard)
(T) River Boa (4/1, Islandwalk, G: Regenerate ~)

GY: Glade Gnarr, Spined Wurm, Peel from Reality
RFG:

Ransac: 12
Hand: 5
Library: 47
Play:

(UUU) Forest
(UU) Plains

(U) Elvish Lookout (1/1, Shroud)
(U) Heartwood Dryad (2/1, ~ can block creatures with shadow as though they didn't have shadow)
(U) Deranged Hermit (1/1, Echo, When Deranged Hermit comes into play, put four 1/1 green Squirrel creature tokens into play.
Squirrel creatures get +1/+1.)
(TT) Squirrel Token (2/2)

GY:
RFG:


Ransac, cpa trash man
 
D

DarthFerret

Guest
Yay, he used one of my cards! (From the Unlimited Pack I opened...heh)
 
M

Modus Pwnens

Guest
Activate Thought carrier, discarding an island. No other responses.
 

Ransac

CPA Trash Man
Timberland Ruins. Done.

Modus Pwnens: 16
Hand: 3 (Tangle Asp + Rancor)
Library: 29
Play:

(T, U) Island
(T, T) Forest
(T) Novijen (T: 1. UG, T: put a +1/+1 counter on all creatures that came into play this turn)


GY: Glade Gnarr, Spined Wurm, Peel from Reality, River Boa, Though Carrier, Wall of Tears
RFG:


Ransac
Hand: 4
Library: 47
Play:

(TTU) Forest
(TT) Plains
(T) Timberland Ruins (cipt, T: G. T, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.)

GY: Wrath of God, Elvish Lookout, Heartwood Dryad, Deranged Hermit€
RFG:


Ransac, cpa trash man
 
M

Modus Pwnens

Guest
Untap, upkeep, draw.

Forest
Tangle Asp.
Scuzzback Scrapper
Activate Novijen.
Rancor on the Scrapper.

Done.

Modus Pwnens: 16
Hand: 0
Library: 28
Play:

(T, T) Island
(T, T, T) Forest
(T) Novijen (T: 1. UG, T: put a +1/+1 counter on all creatures that came into play this turn)

Rancor (Enchanted creature gets +2/+0 and trample. When ~ is put into a graveyard from play, return it to my hand)

(S) Tangle Asp (2/3, Whenever ~ blocks or becomes blocked by a creature, destroy that creature at end of combat)
(S) Scuzzback Scrapper (4/2, wither, trample) *rancored*


GY: Glade Gnarr, Spined Wurm, Peel from Reality, River Boa, Though Carrier, Wall of Tears, Island
RFG:


Ransac: 12
Hand: 4
Library: 47
Play:

(TTU) Forest
(TT) Plains
(T) Timberland Ruins (cipt, T: G. T, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.)

GY: Wrath of God, Elvish Lookout, Heartwood Dryad, Deranged Hermit€
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Giant Dustwasp. Done

Modus Pwnens: 16
Hand: 0
Library: 28
Play:

(T, T) Island
(T, T, T) Forest
(T) Novijen (T: 1. UG, T: put a +1/+1 counter on all creatures that came into play this turn)

Rancor (Enchanted creature gets +2/+0 and trample. When ~ is put into a graveyard from play, return it to my hand)

(S) Tangle Asp (2/3, Whenever ~ blocks or becomes blocked by a creature, destroy that creature at end of combat)
(S) Scuzzback Scrapper (4/2, wither, trample) *rancored*


GY: Glade Gnarr, Spined Wurm, Peel from Reality, River Boa, Though Carrier, Wall of Tears, Island
RFG:


Ransac: 12
Hand: 4
Library: 46
Play:

(TTT) Forest
(TT) Plains
(U) Timberland Ruins (cipt, T: G. T, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.)

(S) Giant Dustwasp (3/3, flying)

GY: Wrath of God, Elvish Lookout, Heartwood Dryad, Deranged Hermit
RFG:

Ransac, cpa trash man
 
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