Sports League Season 1, Match 14: Mooseman vs. DarthFerret

D

DarthFerret

Guest
Ok, apprentice went to my hand last turn, so lets see if i can fix this now. UUD, plains, Brilliant Halo on the monk, attach the gauntlets to the monk, attack with the monk (block with wall and kill it or let the 5 damage through?) done.

Mooseman: 15
Hand: 2
Library: 31
In play

(U) Swamp
(U) Mountain
(UUU) Forest

(U) Wall of Diffusion (0/5, Wall of Diffusion can block creatures with shadow.)
(T) Feral Shadow (2/1, Flying)



Graveyard:Heart Sliver, Canopy Spider, Chime of Night
RFG:
------------------------------------------
DarthFerret: 20
Hand: 3 (Apprentice)
Library: 28
In play:

(T,T,T,T,U,U) Plains

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **Unattached**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(U) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**

Graveyard: Auriok Transfixer
RFG:
 

Spiderman

Administrator
Staff member
Doesn't the Apprentice return to your hand also? I may be missing it, but I don't see you recasting it from last turn...
 
D

DarthFerret

Guest
Wow, I forgot that part, yeah it does, will edit my post above and try to repair that situation. Ok, think I got it all fixed now. I always seem to forget to bounce that guy back. May have to take him out of the deck after the next draft just so I won't keep doin this.
 

Mooseman

Isengar Tussle
I fixed my hand size..... should have been 3
UUD
MT
Orcish Mine on your plains
fly in for 2
done

Mooseman: 15
Hand: 2
Library: 30
In play

(U) Swamp
(TT) Mountain
(UUT) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.) ~3 cntrs~

(U) Wall of Diffusion (0/5, Wall of Diffusion can block creatures with shadow.)
(T) Feral Shadow (2/1, Flying)



Graveyard:Heart Sliver, Canopy Spider, Chime of Night
RFG:
------------------------------------------
DarthFerret: 18
Hand: 3 (Apprentice)
Library: 28
In play:

(T,T,T,T,U) Plains
(U) Plains ~mined~

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **Unattached**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(U) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**

Graveyard: Auriok Transfixer
RFG:
 
D

DarthFerret

Guest
Moose, did you take the damage?...or block with the wall? (just realized I did not tap the monk, but it should have been)
 
D

DarthFerret

Guest
Ok, I think I caught up with any changes here.

UUD, cast Ekundu Griffin, attack with the Monk (you take 5 I assume), done.

Mooseman: 10?
Hand: 2
Library: 30
In play

(U) Swamp
(TT) Mountain
(UUT) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.) ~3 cntrs~

(T) Feral Shadow (2/1, Flying)



Graveyard:Heart Sliver, Canopy Spider, Chime of Night, Wall of Diffusion
RFG:
------------------------------------------
DarthFerret: 18
Hand: 3 (Apprentice)
Library: 27
In play:

(T,T,T,T,U) Plains
(U) Plains ~mined~

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **equipped to monk**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(T) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**
(S) Ekundu Griffin (2/2 flying, first strike)

Graveyard: Auriok Transfixer
RFG:
 

Mooseman

Isengar Tussle
UUD
Forest
Done

Mooseman: 10?
Hand: 2
Library: 30
In play

(U) Swamp
(UU) Mountain
(UUUU) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.) ~2 cntrs~

(U) Feral Shadow (2/1, Flying)



Graveyard:Heart Sliver, Canopy Spider, Chime of Night, Wall of Diffusion
RFG:
------------------------------------------
DarthFerret: 18
Hand: 3 (Apprentice)
Library: 27
In play:

(T,T,T,T,U) Plains
(U) Plains ~mined~

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **equipped to monk**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(T) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**
(S) Ekundu Griffin (2/2 flying, first strike)

Graveyard: Auriok Transfixer
RFG:[/QUOTE]
 
D

DarthFerret

Guest
UUD, cast Teremko Griffin, attack with monk and Ekundu, blocks? (after that unless something really wierd happens I will end my turn. Also will have no response to the orcish mine when it blows up)

Mooseman: 10
Hand: 2
Library: 30
In play

(U) Swamp
(UU) Mountain
(UUUU) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.) ~2 cntrs~

(U) Feral Shadow (2/1, Flying)



Graveyard:Heart Sliver, Canopy Spider, Chime of Night, Wall of Diffusion
RFG:
------------------------------------------
DarthFerret: 18
Hand: 3 (Apprentice)
Library: 26
In play:

(T,T,T,T,U) Plains
(U) Plains ~mined~

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **equipped to monk**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(T) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**
(T) Ekundu Griffin (2/2 flying, first strike)
(S) Teremko Griffin (2/2 flying, banding)

Graveyard: Auriok Transfixer
RFG:
 

Mooseman

Isengar Tussle
Block 5/6 with flier
UUD
Counter (still 1 left)


Mooseman: 8
Hand: 3
Library: 29
In play

(U) Swamp
(UU) Mountain
(UUUU) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.) ~2 cntrs~



Graveyard:Heart Sliver, Canopy Spider, Chime of Night, Wall of Diffusion
RFG:
------------------------------------------
DarthFerret: 18
Hand: 3 (Apprentice)
Library: 26
In play:

(T,T,T,T,U) Plains
(U) Plains ~mined~

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **equipped to monk**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(T) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**
(T) Ekundu Griffin (2/2 flying, first strike)
(S) Teremko Griffin (2/2 flying, banding)

Graveyard: Auriok Transfixer
RFG:
 
D

DarthFerret

Guest
UUD, attack with everything, blocks responses?


Mooseman: 8 - Dead?
Hand: 3
Library: 29
In play

(U) Swamp
(UU) Mountain
(UUUU) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.) ~2 cntrs~



Graveyard:Heart Sliver, Canopy Spider, Chime of Night, Wall of Diffusion
RFG:
------------------------------------------
DarthFerret: 18
Hand: 4 (Apprentice)
Library: 25
In play:

(U,U,U,U,U) Plains
(U) Plains ~mined~

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **equipped to monk**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(T) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**
(T) Ekundu Griffin (2/2 flying, first strike)
(T) Teremko Griffin (2/2 flying, banding)

Graveyard: Auriok Transfixer
RFG:
 
D

DarthFerret

Guest
Benalish Hero, done.

Mooseman: 1
Hand: 3
Library: 29
In play

(U) Swamp
(UU) Mountain
(UUUU) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.) ~2 cntrs~



Graveyard:Heart Sliver, Canopy Spider, Chime of Night, Wall of Diffusion, Dark Ritual, Swat
RFG:
------------------------------------------
DarthFerret: 18
Hand: 3 (Apprentice)
Library: 25
In play:

(T,U,U,U,U) Plains
(U) Plains ~mined~

Equip: Golem-Skin Gauntlets (Equip:2 Equiped Creature gets +1/+0 for each equipment attached to it) **equipped to monk**
Equip: Healer's Headress (Equip 1, Equip: WW, Target creature gains +0/+2 and gains T: prevent 1 damage to any target) **equiped to monk**

Enchant: Brilliant Halo (target creature gains +1/+2. Bounce this if it hits GY)

(T) Venerable Monk (2/2, when ~ CIP gain 2 life) **5/6 due to Headress Gauntlets, and Brilliant Halo**
(T) Teremko Griffin (2/2 flying, banding)
(S) Benalish Hero (1/1, banding)

Graveyard: Auriok Transfixer, Ekundu Griffin
RFG:
 

Mooseman

Isengar Tussle
UUD
Virulent Sliver......
Done
Die next turn...

Good game... wish I could have swatted the monk, but I needed the 2nd black mana...
 
D

DarthFerret

Guest
I was actually waiting on pins and needles for the mass removal that I figured was comming. Was kinda surprised that I came out as fast as I did, even though I originally tried to build this to do just that. Usually does not work out that way.
 
Top