Sports League Season 1, Match 13: Mooseman vs. Turgy22

turgy22

Nothing Special
This thread is for the 13th-round game between Mooseman and me (piloting Rakarth's deck). Good luck!

Heads.
 

turgy22

Nothing Special
I guess I'll play first.

Draw 7, keep.

Swamp.
Done.


Turgy22: 20
Library: 33
Hand: 6

In Play
(U) Swamp


Graveyard:
RFG:
-----------------------------------------

Mooseman: 20
Library: ??
Hand: ?

In Play


Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Forest
Done.


Turgy22: 20
Library: 33
Hand: 6

In Play
(U) Swamp


Graveyard:
RFG:
-----------------------------------------

Mooseman: 20
Hand: 7
Library: 35
In Play

(U) Forest

Graveyard:
RFG:
 

turgy22

Nothing Special
UUD.

Island.

Done.


Turgy22: 20
Library: 32
Hand: 6

In Play
(U) Swamp
(U) Island


Graveyard:
RFG:
-----------------------------------------

Mooseman: 20
Hand: 7
Library: 35
In Play

(U) Forest

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
UUD.

Forest

Done.


Turgy22: 20
Library: 32
Hand: 6

In Play
(U) Swamp
(U) Island


Graveyard:
RFG:
-----------------------------------------

Mooseman: 20
Hand: 7
Library: 34
In Play

(UU) Forest

Graveyard:
RFG:
 

turgy22

Nothing Special
UUD.

Swamp.
Dauthi Marauder.

Done.


Turgy22: 20
Library: 31
Hand: 5

In Play
(UU) Swamp x2
(U) Island


(S) Dauthi Maruader (3/1; Shadow)


Graveyard:
RFG:
-----------------------------------------

Mooseman: 20
Hand: 7
Library: 34
In Play

(UU) Forest

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
At least it will be fast..... 7 turns at most
UUD.

MT
Barbed Sliver

Done.


Turgy22: 20
Library: 31
Hand: 5

In Play
(UU) Swamp x2
(U) Island


(S) Dauthi Maruader (3/1; Shadow)


Graveyard:
RFG:
-----------------------------------------

Mooseman: 20
Hand: 6
Library: 33
In Play

(T) Mountain
(TT) Forest

(S) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)

Graveyard:
RFG:
 

turgy22

Nothing Special
UUD.

Mountain.
Wall of Shadows.

Attack with Marauder.

Done.


Turgy22: 20
Library: 30
Hand: 4

In Play
(TT) Swamp x2
(U) Mountain
(T) Island


(T) Dauthi Maruader (3/1; Shadow)
(S) Wall of Shadows (0/1; Defender; Prevent all damage that would be done to this by creatures it's blocking; This can't be the target of spells or abilities that can only target walls.)


Graveyard:
RFG:
-----------------------------------------

Mooseman: 17
Hand: 6
Library: 33
In Play

(T) Mountain
(TT) Forest

(S) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
UUD.
Swamp
Done.


Turgy22: 20
Library: 30
Hand: 4

In Play
(TT) Swamp x2
(U) Mountain
(T) Island


(T) Dauthi Maruader (3/1; Shadow)
(S) Wall of Shadows (0/1; Defender; Prevent all damage that would be done to this by creatures it's blocking; This can't be the target of spells or abilities that can only target walls.)


Graveyard:
RFG:
-----------------------------------------

Mooseman: 17
Hand: 6
Library: 32
In Play

(U) Swamp
(U) Mountain
(UU) Forest

(U) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)

Graveyard:
RFG:
 

turgy22

Nothing Special
UUD.

Swamp.
Ambush Party.

Attack with Party and Marauder.

Done.


Turgy22: 20
Library: 29
Hand: 3

In Play
(TTT) Swamp x3
(T) Mountain
(T) Island


(T) Dauthi Maruader (3/1; Shadow)
(T) Ambush Party (3/1; Haste; First Strike)
(U) Wall of Shadows (0/1; Defender; Prevent all damage that would be done to this by creatures it's blocking; This can't be the target of spells or abilities that can only target walls.)


Graveyard:
RFG:
-----------------------------------------

Mooseman: 17 (11?)
Hand: 6
Library: 32
In Play

(U) Swamp
(U) Mountain
(UU) Forest

(U) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
UUD
MT
Orcish Mine on the Island
Done

Turgy22: 20
Library: 29
Hand: 3

In Play
(TTT) Swamp x3
(T) Mountain
(T) Island ~mined 3 cntr~


(U) Wall of Shadows (0/1; Defender; Prevent all damage that would be done to this by creatures it's blocking; This can't be the target of spells or abilities that can only target walls.)


Graveyard: Dauthi Maruader, Ambush Party
RFG:
-----------------------------------------

Mooseman: 17 (11?)
Hand: 5
Library: 31
In Play

(U) Swamp
(TT) Mountain
(UT) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.)

(U) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)

Graveyard: Consume Strength
RFG:
 

turgy22

Nothing Special
UUD

Burning Shield Askari
Sparring Collar

Done.


Turgy22: 20
Library: 28
Hand: 2

In Play
(TTT) Swamp x3
(T) Mountain
(T) Island ~mined 2 cntr~

Sparring Collar (Equipped creature has first strike; RR: Equip to target creature you control; Equip: 1)

(S) Burning Shield Askari (2/2; Flanking; RR: First Strike until EOT.)
(U) Wall of Shadows (0/1; Defender; Prevent all damage that would be done to this by creatures it's blocking; This can't be the target of spells or abilities that can only target walls.)


Graveyard: Dauthi Maruader, Ambush Party
RFG:
-----------------------------------------

Mooseman: 17
Hand: 5
Library: 31
In Play

(U) Swamp
(TT) Mountain
(UT) Forest

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.)

(U) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)

Graveyard: Consume Strength
RFG:
 

Mooseman

Isengar Tussle
The collar's Attach cost is RR, Equip is 1, I made the changes for you

UUD

Swamp
Mindwhip Sliver

Done.


Turgy22: 20
Library: 28
Hand: 2

In Play
(TTT) Swamp x3
(T) Mountain
(T) Island ~mined 1 cntr~

Sparring Collar (Equipped creature has first strike; RR: Attach to target creature you control; Equip: 1)

(S) Burning Shield Askari (2/2; Flanking; RR: First Strike until EOT.)
(U) Wall of Shadows (0/1; Defender; Prevent all damage that would be done to this by creatures it's blocking; This can't be the target of spells or abilities that can only target walls.)


Graveyard: Dauthi Maruader, Ambush Party
RFG:
-----------------------------------------

Mooseman: 17
Hand: 3
Library: 30
In Play

(UT) Swamp x2
(UT) Mountain x2
(UT) Forest x2

Orcish Mine (When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deals 2 damage to that land's controller.)

(U) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)
(S) Mindwhip Sliver (2/2, Each Sliver gains “2, Sacrifice this creature: Target player discards a card at random. Play this ability as a sorcery.”)


Graveyard: Consume Strength
RFG:
 

turgy22

Nothing Special
UUD

Equip Sparring Collar to my Askari.
Play Spinal Graft on my Askari.

Attack with my Askari.

Blocks / response?


Turgy22: 18
Library: 27
Hand: 2

In Play
(TTU) Swamp x3
(U) Mountain

Sparring Collar (Equipped creature has first strike; RR: Attach to target creature you control; Equip: 1)

(T,A) Burning Shield Askari (5/5; First Strike; Flanking; RR: First Strike until EOT.) ~Collared~, ~Grafted~
(U) Wall of Shadows (0/1; Defender; Prevent all damage that would be done to this by creatures it's blocking; This can't be the target of spells or abilities that can only target walls.)

Spinal Graft (Enchanted creature gets +3/+3; when it becomes the target of a spell or ability, bury it.)

Graveyard: Dauthi Maruader, Ambush Party, Island
RFG:
-----------------------------------------

Mooseman: 17
Hand: 3
Library: 30
In Play

(UT) Swamp x2
(UT) Mountain x2
(UT) Forest x2


(U) Barbed Sliver (2/2, Each Sliver gains “2: This creature gets +1/+0 until end of turn.”)
(S) Mindwhip Sliver (2/2, Each Sliver gains “2, Sacrifice this creature: Target player discards a card at random. Play this ability as a sorcery.”)


Graveyard: Consume Strength, Orcish Mine
RFG:
 

Mooseman

Isengar Tussle
Die quickly?

block with the mind whip
if nothing else, I'll use it's ability to make you discard (uhmmmmm.... second card?)
 
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