Untap, Draw, Play Island, Play Rabid Rats, Done (Not looking good for the home team... well, not sure who the road team is... but either way it isn't lookin' good for me...) Annoint & the Ward are looking like the death of me...
Melkor's Flying Circus: 13
Library: 23
Hand: 1
In Play
(ench) Ward of Lights (I may play it as an instant, if I do bury it at end of turn. Choose a color [Black]. Enchanted creature gains protection from the chosen color, this protection does not destroy Ward of Lights) attached to Whip-Spine Drake
(ench) Gaseous Form (Prevent all combat damage that would be dealt to and dealt by enchanted creature.) attached to Fog of Gnats
(U) (U) (U) (U) Island x4
(U) (U) (U) (U) Plains x4
(T) Whip-Spine Drake (3/3, Flying, Protection from Black, Morph 2W) ~Warded
(U) Watchwing Scarecrow (2/4, Flying, Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature.)
Graveyard: Island, Thornwind Faeries, Shinewend, Advanced Hoverguard
Removed from Game:
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BigBlue's Bucket Brigade: 5
Library: 28
Hand: 0
In Play
(TUU) Island
(TUUUU) Swamp
(U) Phyrexian Rager(2/2; When ~ cip, Lose 1 life and I draw a card)
(U) Fog of Gnats (3/3; Flying; B: Regenerate) ~2 +1/+1 Counters ~feeling gassy
(U) Gravedigger (2/2; When ~ cip, return a creature from your graveyard to your hand)
(U) Aven Fisher (2/2; When ~ goes into a gy, draw a card)
(U) Mourning Thrull (1/1; Flying; Lifelink)
(S) Rabid Rats (1/1; T: Target blocking creature gets -1/-1 until eot)
Graveyard: Bone Shredder, Cannibalize, Neurok Prodigy, Enfeeblement
Removed from Game: Merrow Witsniper