Spirit Angel - Type:MP

Killer Joe

New member
UGW Multi-Player

(24 Land)
7 Forest
9 Island
5 Plains
2 Treva's Ruins
1 Yavimaya Hollow

(16 Creatures)
4 Angel of Mercy
4 Bottle Gnomes
4 Jungle Barrier
2 Storm Spirit
2 Sunscape Battlemage

(21 Other)
4 Accumulated Knowledge
2 Opportunity
4 Repulse
1 Rod of Ruin
3 Tangle
1 Thran Foundry
4 Trevea's Charm
2 Yavimaya's Embrace

Though a shame, but we all have spent money on cards we sometime neglect to use (well, I do, anyway) and so I started building "Sub-Optimal" decks using my neglected cards. This deck, however, has found a permanant home among my tourney decks because of it's performance in multi-player games.
It's not a fast deck so if someone deceides to pick on me before I get to at least five mana, then I'm toast. But, when it does get cookin', I'm doin' pretty good. This deck has life gaining (Angel of Mercy & Bottle Gnomes), it's got card drawing (Accumulated Knowledge, Opportunity, Jungle Barrier & the blue kicker of Sunscape Battlemage), It also has pinging power (Rod of Ruin & Storm Spirit). I once heard that creture removal was good (Repulse & Treva's Charm). Tangle really annoys folks at the table because I may not just use it to defend myself but other folks I percieve as unintentional allies. I could use Treachery instead of Yavimaya's Embrace but the embrace's are more neglected than the Treachery's.
Thran Foundry, hmmm, I have yet to use it and it IS my 61st. card, maybe it could be replaced with the Dragon, Treva or Mahamoti Djinn.
Huh? I'm playin' Blue but not using counter magic? Well, in my group, hardly anyone palys multi- player decks with counter magic, besides, the 'rule of thumb' is: He who packs counter magic, is the first to be attacked.
I would like to give credit to the person who built this "PILE", me. Now don't you all copy it and claim credit for it ;).
 
C

Captain Caveman

Guest
Personally,... I think the deck is great.

I'm a little surprise you don't have any_mass_creature removal
but you may not need it.

Caveman
 
J

Jigglypuff

Guest
I agree with Captain Caveman, the deck looks great. With all of your life-gain and the Jungle Barriers, only the largest creature swarms will scare you and your Tangles can help. I really don't think you need any mass-removal spells, though I am a bit surprised that you don't have any Creeping Molds in there.

(- Steve -)
 
R

rkoelsch

Guest
If you want to replace Thran Foundry you might consider Erratic Portal. You have a lot of creatures with come in play abilities that could be reused. But I like the deck.
 
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