some help with this deck idea

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plaguelord2000

Guest
i want to prepare for when the urza cycle rotates out of type 2. i want to build a red deck that can contol the board most of the game. this is what i think i want to put in right now. theres is some other ideas im thinking about
its a basic red control deck but its also like playing rath of god, and armageton. (flowstone slide, Tectonic break). its ment to be agressive and do some quike damage with the riders and the grapplers. the scoria cats wont o hard to make them broke in this deck. give me some help. well until later fellow magic players.
creatures
4 spur grapplers
4 fault riders
4 keldon fire bombers
4 scoria cats

other
4 flowstone slide
4 tectonic break
4 heart of ramos
4 kyren toys.
4 chimeric idiol
4 task mage assembly

lands
20 mountains
 
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Riva Iron-Grip

Guest
have you tried this yet? if not then how the hell do you that it actually works?
 
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plaguelord2000

Guest
no i havent tryed it yet. that is why i asked for help with the idea. the way i hope it works is to keep control of the mana with tec breaks and firebombers. creatures will hopfullt be held at bay becouse of the slides pitching with the help of the hearts and the toys. my rides will drop mana count so the cats cat be used to the best they can. i wan thinking about putting in flowstone walls to help with the mana tap out. thanks for asking that Q: i never thought about that asspect.
 
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Riva Iron-Grip

Guest
yeah, also you might want to add some rhystic lightnings. good when your opponent taps out.
 
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VoLRaTH

Guest
4 Spur Grapplers
2 Fault Riders
2 Keldon Firebombers
3 Scoria Cat
4 Veteran Brawlers
4 Branded Brawlers

2 Flowstone Slides
4 Pillage
4 Heart of Ramos
2 Kyren Toys
3 Chimeric Idols
2 Task Mage Assemly
3 Rhystic Lightning

21 Mountains

Now works better
 
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