some cards i WANTED to make into a set, but didnt have time to.

Discussion in 'Home Made Cards' started by 13NoVa, May 11, 2003.

  1. 13NoVa The Ruins That We Hold

    Shifting battlegrounds
    Rare----legendary land
    Phasing.
    0: sacrafice a creature. Shifting battlegrounds loses phasing.
    Your creatures cannot attack.
    durring each opponents upkeep, they gain life equal to the power of all creatures added up on his/her side, and then loses life for the total power added up of all creatures you control.


    Caged beast 4 (GG, UU, RR, WW, BB)
    rare---Beast
    When caged beast comes into play, name a creature type. that type must be elf, goblin, zombie, wizard, or cleric.
    Sacrafice a creature of the chosen type. Caged beast gets +4-1 until end of turn. If the sacraficed creature is the same color as the color payed for rainbow, caged beast gets an aditional +0+5. you may do this once per turn.
    Rainbow ( in addition to its casting cost, you must pay 2 of any one color to play this creature)
    3/3

    so it can become a 7/2 or a 7/7


    crown of submission 5
    Artifact- rare
    10:T: remove COS from the game. Each player must bury all permanents in play. each player then discards his/her hand. each players life total becomes 20. each player shuffles his/her graveyard into library.
    the person who played CROWN of sumission then MUST remove all copies of Crown of submission from the game, and then this ends his/her turn after this ability resolves.

    Elvish landscaper 2G
    elf-uncommon
    when Landscaper comes into play, sacrafice an untapped land or remove landscaper from the game.
    when elvish landscaper is put into a graveyard from play, you may search your library for any two land cards and put them into play, tapped.
    1/1

    canabal zombie B
    zobie-uncommon
    canabal zombie cannot attack unless you sacrafice a zombie.
    canabal zombie deals 1 damage to you durring your upkeep
    canabal zombie cannot block.
    Canabal zombie cannot be the target of its controller's spells or abilities.
    4/4

    paladin W
    cleric=Comon
    W: Sacrafice paladin. prevent all combat damage this turn.
    1/1

    Pacifist Wizard UU
    wizard-Common
    fading 2
    remove a fading counter. Counter target spell.
    0/2

    Mogg harvester RRR
    goblin--uncommon
    when mogg harvester comes into play, opponent choses a card in your hand at random. if that is a mogg or goblin card, you may put it into play.
    1/1
  2. Shiro Time Devourer I have returned!

    Shifting battlegrounds
    Rare----legendary land
    Phasing.
    0: sacrafice a creature. Shifting battlegrounds loses phasing.
    Your creatures cannot attack.
    durring each opponents upkeep, they gain life equal to the power of all creatures added up on his/her side, and then loses life for the total power added up of all creatures you control.

    Deal with the 'Your creatures cannot attack" thing, then we have a great game-stopper card.
  3. Nightstalkers Creature — Nightstalker

    Pacifist Wizard UU
    wizard-Common
    fading 2
    remove a fading counter. Counter target spell.
    0/2


    Don't you think that this is a little too powerful?
  4. Rooser Thread Necromancer

    Yeah, no kidding, it should be rare and/or more expensive.

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