Single Card Deckbuilding Contest: Mark VI

Discussion in 'Single Card Strategies' started by DarthFerret, May 12, 2005.

  1. DarthFerret Evil Sith Weasel


    This should be interesting. Wonder who would be crazy enough to play with 4 of them....<grin>
  2. jorael Craptacular!

    It actually has been used in a white weenie deck in Vintage, I believe. With 4x Tormod's Crypt in the deck too. During the subgame you mill away their graveyard. If they accept, their good cards will be used in the subgame and you have a better chance winning the (normal) game. If they concede the subgame, to prevent loosing cards, they lost half their life and you have a better chance winning the (normal) game.

    Well, that's the theory behind it. I don't believe it ever was a tier 1 deck, but it sure sounds like fun :)
  3. Oversoul The Tentacled One

    Isn't that deck pretty old?

    Anyway, I'm still brainstorming. I'll post something later...
  4. jorael Craptacular!

    Yeah could be. I remembered the deck so why not share it?

    Still a good idea. Something better can probably be done with the card. Panoptic Mirror and this seems awesome. *evil grin*
  5. Oversoul The Tentacled One

    I didn't say not to share it.

    Anyway, one of the funniest deck ideas I've seen was supposed to be "the world's most annoyning Magic deck."

    The whole idea was to use cards that would annoy the opponent, regardless of what they did for or against your board position. I actually have it written down still. The "nine annoyances" were as follows.

    1. Divine Intervention

    This was the deck's "win condition." I can imagine that many players would be annoyed to fight through this thing's defenses only a turn too late, as the game ends in a draw.

    2. Mother of Runes

    A resiliant, multi-purpose, defensive creature.

    3. Capsize

    Reusable bounce spell. Most of us have been on the receiving end (or giving end for that matter) of this one enough times to know what it can do.

    4. Forbid

    Along the same lines as Capsize. Counterspells annoy people, but reusable counterspells...

    5. Shahrazad

    This deck used Fork and Feldon's Cane alongside Shahrazad. Fun stuff.

    6. Worship

    Especially good with the self-protecting Mother of Runes.

    7. Humility

    This card makes any player that uses creatures as a win condition scream. It's probably the main reason people hated Parfait decks so much.

    8. Chaos Moon

    The trick for this card was to have your opponent do the counting every upkeep (even when the number is already quite clear). If he declines, you count, but slowly. Also, the deck used Flickering Ward, meaning that you could often get the result you wanted beforehand.

    9. Soldier of Fortune

    I have actually used this guy a couple of times. Oh, my turn? Wait a second. I'll tap my Soldier of Fortune to make you shuffle your library. Go on. Oh, and I'll cut...

    This deck also used Peacekeeper, Time Elemental, Arcane Laboratory, and a few other auxillary annoyances. I saw it on some random website a few years ago. I like the idea, but I think we could build an even more annoying deck... :D
  6. Limited Yes, but we won't care

    I was just wandering..
    The double cards from unglued.. would they trigger at the beginning of this Subgame? Is a subgame a game?
  7. DarthFerret Evil Sith Weasel

    I have no idea. I would think that they would work, but not sure if it would trigger before the end of the first game. Interesting concept though, if it is true.
  8. Oversoul The Tentacled One

    I don't think that the subgame should trigger the double card thingies, because it's a "subgame" and not a "game."
  9. Limited Yes, but we won't care

    A quick reply from Chris at SCG

  10. DarthFerret Evil Sith Weasel

    Oh, the questions that arise from these contests....Ha ha....
  11. Izaryo Yojimbo

    just imprint it into panoptic mirror or play it with uyo silent prophet

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