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EricBess
Guest
I'll explain the rules here. If you are interested and want to put in the commitment, please respond. It really works best with 4 people, but we can go with 3. I won't be playing since I'll be keeping track of what everyone has.
There are 4 colors, Tan, Blue, Purple, and Green. Each represents a different type of supply (Tan = Shelter, Blue = Liquid, Purple = Companionship, Green = Food). In each color, there are 5 different cards, each worth a different number of points from 10 to 50. In addition, each card has a Value (corresponding 1-5) and an Income (50 pt cards have income of 0, 30 and 40 pt cards have income of 1, and 10 and 20 pt cards have an income of 2).
Each player starts with a number of beads that is determined by the number of people playing. Each turn, one player collects their income (goes in turns - so if your turn to collect income is coming up, you may want to bid more aggressively). Then, each player sends me their 6 rounds of "bids".
Here's how the bidding works. Each player has 6 bidding cards. 3 are labeled "Pass", 2 "Stop" and 1 "Strike". You play all 6 in the order you choose. You can also choose to stop the bidding when you play a "Stop" card, but you don't have to. You wouldn't need to send me any more cards if you choose to stop. For example, you might choose to play "Strike", "Stop", "Pass", and "Stop" and stop the bidding in the 4th round. You wouldn't need to tell me what the other 2 card were.
Once I have received everyone's "bids", the cost of the cards is based on when the first person stopped the bidding. If the bidding was stopped on the first card, whoever wins pays 5. Second card - 4, and so on. If the bidding isn't stopped until the end, whoever wins the bidding gets it free.
Here's how it is determined who "wins" the bidding. On the card when the bidding was stopped, if one person has a "Strike" card, they win. If no one, or more than one person, has a "Strike" card, then the "Strike" cards are ignored, and whoever played a "Stop" card wins. If more than one person played "Stop", then whoever had played the most "Pass" cards prior to that "Stop" wins. If there is still a tie, all players involved in the tie pay, but then they have to rebid (just those involved). If necessary, a player may "sell" one of their resources for it's value to pay for their bid.
The object of the game is to collect 150 points worth of resources. Alternately, you win if you collect 100 points worth of resources in the same color.
That's basically it. There are a also 4 cards that are "Hidden Resources". For those cards, you are bidding for whatever card happens to turn up next.
One final thing. Whoever's "turn" it is (to collect income) may opt (if they tell me in advance) to bid for a card that has been "sold" instead of drawing from the deck. This usually only happens if someone needs that particular color, though, so it shouldn't be a problem.
Let me know if you are interested or if you have questions. If we get 4 people, I'll start immediately. If we only get 3, I'll start on Monday.
There are 4 colors, Tan, Blue, Purple, and Green. Each represents a different type of supply (Tan = Shelter, Blue = Liquid, Purple = Companionship, Green = Food). In each color, there are 5 different cards, each worth a different number of points from 10 to 50. In addition, each card has a Value (corresponding 1-5) and an Income (50 pt cards have income of 0, 30 and 40 pt cards have income of 1, and 10 and 20 pt cards have an income of 2).
Each player starts with a number of beads that is determined by the number of people playing. Each turn, one player collects their income (goes in turns - so if your turn to collect income is coming up, you may want to bid more aggressively). Then, each player sends me their 6 rounds of "bids".
Here's how the bidding works. Each player has 6 bidding cards. 3 are labeled "Pass", 2 "Stop" and 1 "Strike". You play all 6 in the order you choose. You can also choose to stop the bidding when you play a "Stop" card, but you don't have to. You wouldn't need to send me any more cards if you choose to stop. For example, you might choose to play "Strike", "Stop", "Pass", and "Stop" and stop the bidding in the 4th round. You wouldn't need to tell me what the other 2 card were.
Once I have received everyone's "bids", the cost of the cards is based on when the first person stopped the bidding. If the bidding was stopped on the first card, whoever wins pays 5. Second card - 4, and so on. If the bidding isn't stopped until the end, whoever wins the bidding gets it free.
Here's how it is determined who "wins" the bidding. On the card when the bidding was stopped, if one person has a "Strike" card, they win. If no one, or more than one person, has a "Strike" card, then the "Strike" cards are ignored, and whoever played a "Stop" card wins. If more than one person played "Stop", then whoever had played the most "Pass" cards prior to that "Stop" wins. If there is still a tie, all players involved in the tie pay, but then they have to rebid (just those involved). If necessary, a player may "sell" one of their resources for it's value to pay for their bid.
The object of the game is to collect 150 points worth of resources. Alternately, you win if you collect 100 points worth of resources in the same color.
That's basically it. There are a also 4 cards that are "Hidden Resources". For those cards, you are bidding for whatever card happens to turn up next.
One final thing. Whoever's "turn" it is (to collect income) may opt (if they tell me in advance) to bid for a card that has been "sold" instead of drawing from the deck. This usually only happens if someone needs that particular color, though, so it shouldn't be a problem.
Let me know if you are interested or if you have questions. If we get 4 people, I'll start immediately. If we only get 3, I'll start on Monday.