Second Singleton Draft, Round 6: Turgy22 vs. Spiderman

turgy22

Nothing Special
Done.


Spidey: 11
Hand: 3
Library: 39
In Play:

(U,U,U) Plains x3
(U) Island
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add U to my mana pool. Play this ability only if I control a Plains. T: Add W to my mana pool. Play this ability only if I control an Island)
(U) Tundra (U/W dual)
(U) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Sky Diamond (~ CIP tapped. T: Add U to my mana pool)
(U) Azorius Signet (1, T: Add WU to my mana pool)

Graveyard: Flooded Strand, Dismiss, Treachery, Mystical Tutor, Balance
RFG:


turgy22: 12
Hand: 4
Library: 12
In Play:

(UUU) Forest x3
(UU) Mountain x2
(U) Stomping Ground (T: Add G or R; CIP tapped, unless I pay 2 life.)

(U) Mox Emerald (T: Add G)

(Ench) Fastbond (I may play as many lands as a chose on my turn. For each land I play beyond the first each turn, this deals 1 damage to me.)
(Ench) Sylvan Library (At the beginning of my draw step, I may draw two additional cards. If I do, I choose two cards in my hand drawn this turn. For each of those cards, I must pay 4 life or put the card on top of my library.)

(T) Genesis (4/4; At the beginning of my upkeep, if this is in my graveyard, I may pay 2G to return a creature from my graveyard to hand.)

Graveyard: Wooded Foothills, Harmonize, Survival of the Fittest, Gamble, Sneak Attack, Tinder Wall, Brawn, Hystrodon, Simian Spirit Guide, Forest, Library of Alexandria
RFG: Elvish Spirit Guide
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Island
Make the Factory a creature and attack for 2

Done

Spidey: 11
Hand: 3
Library: 38
In Play:

(T,U,U) Plains x3
(U,U) Island x2
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add U to my mana pool. Play this ability only if I control a Plains. T: Add W to my mana pool. Play this ability only if I control an Island)
(U) Tundra (U/W dual)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Sky Diamond (~ CIP tapped. T: Add U to my mana pool)
(U) Azorius Signet (1, T: Add WU to my mana pool)

Graveyard: Flooded Strand, Dismiss, Treachery, Mystical Tutor, Balance
RFG:


turgy22: 10
Hand: 4
Library: 12
In Play:

(UUU) Forest x3
(UU) Mountain x2
(U) Stomping Ground (T: Add G or R; CIP tapped, unless I pay 2 life.)

(U) Mox Emerald (T: Add G)

(Ench) Fastbond (I may play as many lands as a chose on my turn. For each land I play beyond the first each turn, this deals 1 damage to me.)
(Ench) Sylvan Library (At the beginning of my draw step, I may draw two additional cards. If I do, I choose two cards in my hand drawn this turn. For each of those cards, I must pay 4 life or put the card on top of my library.)

(T) Genesis (4/4; At the beginning of my upkeep, if this is in my graveyard, I may pay 2G to return a creature from my graveyard to hand.)

Graveyard: Wooded Foothills, Harmonize, Survival of the Fittest, Gamble, Sneak Attack, Tinder Wall, Brawn, Hystrodon, Simian Spirit Guide, Forest, Library of Alexandria
RFG: Elvish Spirit Guide
 

turgy22

Nothing Special
Untap, upkeep, Draw 3, replace 2.

Attack with Genesis.
Blocks, responses?


Spidey: 11
Hand: 3
Library: 38
In Play:

(T,U,U) Plains x3
(U,U) Island x2
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add U to my mana pool. Play this ability only if I control a Plains. T: Add W to my mana pool. Play this ability only if I control an Island)
(U) Tundra (U/W dual)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Sky Diamond (~ CIP tapped. T: Add U to my mana pool)
(U) Azorius Signet (1, T: Add WU to my mana pool)

Graveyard: Flooded Strand, Dismiss, Treachery, Mystical Tutor, Balance
RFG:


turgy22: 10
Hand: 5
Library: 11
In Play:

(UUU) Forest x3
(UU) Mountain x2
(U) Stomping Ground (T: Add G or R; CIP tapped, unless I pay 2 life.)

(U) Mox Emerald (T: Add G)

(Ench) Fastbond (I may play as many lands as a chose on my turn. For each land I play beyond the first each turn, this deals 1 damage to me.)
(Ench) Sylvan Library (At the beginning of my draw step, I may draw two additional cards. If I do, I choose two cards in my hand drawn this turn. For each of those cards, I must pay 4 life or put the card on top of my library.)

(T,A) Genesis (4/4; At the beginning of my upkeep, if this is in my graveyard, I may pay 2G to return a creature from my graveyard to hand.)

Graveyard: Wooded Foothills, Harmonize, Survival of the Fittest, Gamble, Sneak Attack, Tinder Wall, Brawn, Hystrodon, Simian Spirit Guide, Forest, Library of Alexandria
RFG: Elvish Spirit Guide
 

turgy22

Nothing Special
Squee.
Done.


Spidey: 7
Hand: 3
Library: 38
In Play:

(T,U,U) Plains x3
(U,U) Island x2
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add U to my mana pool. Play this ability only if I control a Plains. T: Add W to my mana pool. Play this ability only if I control an Island)
(U) Tundra (U/W dual)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Sky Diamond (~ CIP tapped. T: Add U to my mana pool)
(U) Azorius Signet (1, T: Add WU to my mana pool)

Graveyard: Flooded Strand, Dismiss, Treachery, Mystical Tutor, Balance
RFG:


turgy22: 10
Hand: 4
Library: 11
In Play:

(TUU) Forest x3
(TU) Mountain x2
(U) Stomping Ground (T: Add G or R; CIP tapped, unless I pay 2 life.)

(T) Mox Emerald (T: Add G)

(Ench) Fastbond (I may play as many lands as a chose on my turn. For each land I play beyond the first each turn, this deals 1 damage to me.)
(Ench) Sylvan Library (At the beginning of my draw step, I may draw two additional cards. If I do, I choose two cards in my hand drawn this turn. For each of those cards, I must pay 4 life or put the card on top of my library.)

(T) Genesis (4/4; At the beginning of my upkeep, if this is in my graveyard, I may pay 2G to return a creature from my graveyard to hand.)
(S) Squee, Goblin Nabob (1/1; If this is in my GY at the beginning of my upkeep, I may return it to hand.)


Graveyard: Wooded Foothills, Harmonize, Survival of the Fittest, Gamble, Sneak Attack, Tinder Wall, Brawn, Hystrodon, Simian Spirit Guide, Forest, Library of Alexandria
RFG: Elvish Spirit Guide
 

Spiderman

Administrator
Staff member
This is so not going well.

Untap, upkeep, Draw

Merchant Scroll
Responses?

Spidey: 7
Hand: 3
Library: 37
In Play:

(T,U,U) Plains x3
(T,U) Island x2
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add U to my mana pool. Play this ability only if I control a Plains. T: Add W to my mana pool. Play this ability only if I control an Island)
(U) Tundra (U/W dual)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Sky Diamond (~ CIP tapped. T: Add U to my mana pool)
(U) Azorius Signet (1, T: Add WU to my mana pool)

Graveyard: Flooded Strand, Dismiss, Treachery, Mystical Tutor, Balance, Merchant Scroll
RFG:


turgy22: 10
Hand: 4
Library: 11
In Play:

(TUU) Forest x3
(TU) Mountain x2
(U) Stomping Ground (T: Add G or R; CIP tapped, unless I pay 2 life.)

(T) Mox Emerald (T: Add G)

(Ench) Fastbond (I may play as many lands as a chose on my turn. For each land I play beyond the first each turn, this deals 1 damage to me.)
(Ench) Sylvan Library (At the beginning of my draw step, I may draw two additional cards. If I do, I choose two cards in my hand drawn this turn. For each of those cards, I must pay 4 life or put the card on top of my library.)

(T) Genesis (4/4; At the beginning of my upkeep, if this is in my graveyard, I may pay 2G to return a creature from my graveyard to hand.)
(S) Squee, Goblin Nabob (1/1; If this is in my GY at the beginning of my upkeep, I may return it to hand.)

Graveyard: Wooded Foothills, Harmonize, Survival of the Fittest, Gamble, Sneak Attack, Tinder Wall, Brawn, Hystrodon, Simian Spirit Guide, Forest, Library of Alexandria
RFG: Elvish Spirit Guide
 

Spiderman

Administrator
Staff member
I'll get Put Away

Done

Spidey: 7
Hand: 4
Library: 36
In Play:

(T,U,U) Plains x3
(T,U) Island x2
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add U to my mana pool. Play this ability only if I control a Plains. T: Add W to my mana pool. Play this ability only if I control an Island)
(U) Tundra (U/W dual)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Sky Diamond (~ CIP tapped. T: Add U to my mana pool)
(U) Azorius Signet (1, T: Add WU to my mana pool)

Graveyard: Flooded Strand, Dismiss, Treachery, Mystical Tutor, Balance, Merchant Scroll
RFG:


turgy22: 10
Hand: 4
Library: 11
In Play:

(TUU) Forest x3
(TU) Mountain x2
(U) Stomping Ground (T: Add G or R; CIP tapped, unless I pay 2 life.)

(T) Mox Emerald (T: Add G)

(Ench) Fastbond (I may play as many lands as a chose on my turn. For each land I play beyond the first each turn, this deals 1 damage to me.)
(Ench) Sylvan Library (At the beginning of my draw step, I may draw two additional cards. If I do, I choose two cards in my hand drawn this turn. For each of those cards, I must pay 4 life or put the card on top of my library.)

(T) Genesis (4/4; At the beginning of my upkeep, if this is in my graveyard, I may pay 2G to return a creature from my graveyard to hand.)
(S) Squee, Goblin Nabob (1/1; If this is in my GY at the beginning of my upkeep, I may return it to hand.)

Graveyard: Wooded Foothills, Harmonize, Survival of the Fittest, Gamble, Sneak Attack, Tinder Wall, Brawn, Hystrodon, Simian Spirit Guide, Forest, Library of Alexandria
RFG: Elvish Spirit Guide
 

turgy22

Nothing Special
Untap. Upkeep. Draw 3, replace 2.

Attack with Genesis.
Blocks / responses?


Spidey: 7
Hand: 4
Library: 36
In Play:

(T,U,U) Plains x3
(T,U) Island x2
(U) Nimbus Maze (T: Add 1 to my mana pool. T: Add U to my mana pool. Play this ability only if I control a Plains. T: Add W to my mana pool. Play this ability only if I control an Island)
(U) Tundra (U/W dual)
(U) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Sky Diamond (~ CIP tapped. T: Add U to my mana pool)
(U) Azorius Signet (1, T: Add WU to my mana pool)

Graveyard: Flooded Strand, Dismiss, Treachery, Mystical Tutor, Balance, Merchant Scroll
RFG:


turgy22: 10
Hand: 5
Library: 10
In Play:

(UUU) Forest x3
(UU) Mountain x2
(U) Stomping Ground (T: Add G or R; CIP tapped, unless I pay 2 life.)

(U) Mox Emerald (T: Add G)

(Ench) Fastbond (I may play as many lands as a chose on my turn. For each land I play beyond the first each turn, this deals 1 damage to me.)
(Ench) Sylvan Library (At the beginning of my draw step, I may draw two additional cards. If I do, I choose two cards in my hand drawn this turn. For each of those cards, I must pay 4 life or put the card on top of my library.)

(T,A) Genesis (4/4; At the beginning of my upkeep, if this is in my graveyard, I may pay 2G to return a creature from my graveyard to hand.)
(U) Squee, Goblin Nabob (1/1; If this is in my GY at the beginning of my upkeep, I may return it to hand.)

Graveyard: Wooded Foothills, Harmonize, Survival of the Fittest, Gamble, Sneak Attack, Vexing Shusher, Fling, Tinder Wall, Brawn, Hystrodon, Simian Spirit Guide, Forest, Library of Alexandria
RFG: Elvish Spirit Guide
 

Spiderman

Administrator
Staff member
Yep. I didn't offer too much resistance this time. Good game!

I'll update the stats thread and good luck in the future!
 

turgy22

Nothing Special
Thanks and good game. I think both games were closer than you give them credit for. A card here or there could have swung either one completely around. I'm just happy that my deck is showing some semblance of functionality.

Good luck to you, as well!
 

Spiderman

Administrator
Staff member
The second game I managed to get rid of the "important cards" (Sneak and Survival), but with your recursion, that doesn't matter too much. I also didn't get enough counters this time...
 
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