Second Singleton Draft, Round 4: Turgy vs BigBlue

B

BigBlue

Guest
No response... you get shusher back.

Updating board...


Turgy: 14
Hand: 4
Library: 11
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(T) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(U) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(UT) Forest
(TU) Mountain

Sensei's Divining Top (1: Look at the top 3 cards of my library & rearrange; T: Draw a card, put this on top of library)

Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast
RFG:

For reference:
-------------------------------------------------------
BigBlue: 15
Hand: 3
Library: 33
In Play

(U) Underground River (T:1; T:U or B and do 1 to me)
(U) Salt Marsh (T: U or B; cip Tapped)
(U) Swamp
(UU) Island x2
(U) River of Tears (T:U; If I played a land this turn T:B instead)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(S) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy);

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse
RfG:
 

turgy22

Nothing Special
Play Vexing Shusher.
Done.


Turgy: 14
Hand: 3
Library: 10
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(T) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(U) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(TT) Forest
(TT) Mountain

Sensei's Divining Top (1: Look at the top 3 cards of my library & rearrange; T: Draw a card, put this on top of library)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)


Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast
RFG:

For reference:
-------------------------------------------------------
BigBlue: 15
Hand: 2
Library: 33
In Play

(U) Underground River (T:1; T:U or B and do 1 to me)
(U) Salt Marsh (T: U or B; cip Tapped)
(U) Swamp
(UU) Island x2
(U) River of Tears (T:U; If I played a land this turn T:B instead)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(S) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy);

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia
RfG:
 
B

BigBlue

Guest
(Do you have 10 or 11 cards in library? I didn't see where it went down to 10... And that would put your deck at 39 cards if I counted correct)

Untap, Upkeep, Draw

Play Sunken Ruins
Play Jester's Cap
Attack w/ Specter for 2 (pick #1)
Done.

Turgy: 14 12?
Hand: 3 2?
Library: 10 11?
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(T) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(U) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(TT) Forest
(TT) Mountain

Sensei's Divining Top (1: Look at the top 3 cards of my library & rearrange; T: Draw a card, put this on top of library)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast
RFG:

For reference:
-------------------------------------------------------
BigBlue: 15
Hand: 1
Library: 32
In Play

(U) Jester's Cap (2, T, Sac ~: Search target library and remove 3 cards in it from the game, then shuffle that library)

(T) Underground River (T:1; T:U or B and do 1 to me)
(U) Salt Marsh (T: U or B; cip Tapped)
(U) Swamp
(TU) Island x2
(T) River of Tears (T:U; If I played a land this turn T:B instead)
(T) Sunken Ruins (T:1; (B/U),T: UU, BU, or BB)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(U) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy) ~From Turgy22 via Reanimate

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia
RfG:
 

turgy22

Nothing Special
Yes, 11 is correct, sorry. I was going to do something else, but then decided not to.
The card you hit is Land Grant (which is what I decided not to do).
EOT, activate the top.

UUD.
Cast Sneak Attack.
Response?


Turgy: 12
Hand: 2
Library: 10
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(U) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(T) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(UT) Forest
(UT) Mountain

Sensei's Divining Top (1: Look at the top 3 cards of my library & rearrange; T: Draw a card, put this on top of library)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast, Land Grant
RFG:

For reference:
-------------------------------------------------------
BigBlue: 15
Hand: 1
Library: 32
In Play

(U) Jester's Cap (2, T, Sac ~: Search target library and remove 3 cards in it from the game, then shuffle that library)

(T) Underground River (T:1; T:U or B and do 1 to me)
(U) Salt Marsh (T: U or B; cip Tapped)
(U) Swamp
(TU) Island x2
(T) River of Tears (T:U; If I played a land this turn T:B instead)
(T) Sunken Ruins (T:1; (B/U),T: UU, BU, or BB)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(U) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy) ~From Turgy22 via Reanimate

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia
RfG:
 

turgy22

Nothing Special
Activate Sneak Attack to put Woodfall Primus into play.
When he CIP, I'm going to target your Salt Marsh for destruction.

Attack with the Primus.
Blocks / responses?

Turgy: 12
Hand: 1
Library: 10
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(U) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(T) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(UT) Forest
(TT) Mountain

Sensei's Divining Top (1: Look at the top 3 cards of my library & rearrange; T: Draw a card, put this on top of library)
Sneak Attack (R: Put a creature from hand into play. It has haste. Sac it at end of turn.)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)
(T) Woodfall Primus (6/6; Trample; When this CIP, destroy target noncreature permanent; Persist)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast, Land Grant
RFG:

For reference:
-------------------------------------------------------
BigBlue: 15
Hand: 1
Library: 32
In Play

(U) Jester's Cap (2, T, Sac ~: Search target library and remove 3 cards in it from the game, then shuffle that library)

(T) Underground River (T:1; T:U or B and do 1 to me)
(U) Swamp
(TU) Island x2
(T) River of Tears (T:U; If I played a land this turn T:B instead)
(T) Sunken Ruins (T:1; (B/U),T: UU, BU, or BB)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(U) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy) ~From Turgy22 via Reanimate

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia, Salt Marsh
RfG:
 

turgy22

Nothing Special
I assume that means you're not blocking, in which case I'm done.
End of turn, I sacrifice the Primus, he persists (knocking out Sunken Ruins).


Turgy: 12
Hand: 1
Library: 10
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(U) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(T) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(UT) Forest
(TT) Mountain

Sensei's Divining Top (1: Look at the top 3 cards of my library & rearrange; T: Draw a card, put this on top of library)
Sneak Attack (R: Put a creature from hand into play. It has haste. Sac it at end of turn.)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)
(U) Woodfall Primus (5/5; Trample; When this CIP, destroy target noncreature permanent; Persist: -1/-1 counter)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast, Land Grant
RFG:

For reference:
-------------------------------------------------------
BigBlue: 15 9?
Hand: 1
Library: 32
In Play

(U) Jester's Cap (2, T, Sac ~: Search target library and remove 3 cards in it from the game, then shuffle that library)

(T) Underground River (T:1; T:U or B and do 1 to me)
(U) Swamp
(TU) Island x2
(T) River of Tears (T:U; If I played a land this turn T:B instead)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(U) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy) ~From Turgy22 via Reanimate

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia, Salt Marsh, Sunken Ruins
RfG:
 
B

BigBlue

Guest
Untap, Upkeep, Draw

Tap River of Tears for U
Play Swamp
Play Rootwater Thief... Too late to eliminate your library... :(
Activate Jester's Cap - what's in there?

Turgy: 12
Hand: 1
Library: 10
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(U) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(T) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(UT) Forest
(TT) Mountain

Sensei's Divining Top (1: Look at the top 3 cards of my library & rearrange; T: Draw a card, put this on top of library)
Sneak Attack (R: Put a creature from hand into play. It has haste. Sac it at end of turn.)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)
(U) Woodfall Primus (5/5; Trample; When this CIP, destroy target noncreature permanent; Persist: -1/-1 counter)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast, Land Grant
RFG:

For reference:
-------------------------------------------------------
BigBlue: 9
Hand: 0
Library: 31
In Play

(U) Jester's Cap (2, T, Sac ~: Search target library and remove 3 cards in it from the game, then shuffle that library)

(T) Underground River (T:1; T:U or B and do 1 to me)
(TU) Swamp
(TU) Island x2
(T) River of Tears (T:U; If I played a land this turn T:B instead)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(U) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy) ~From Turgy22 via Reanimate

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia, Salt Marsh, Sunken Ruins
RfG:
 

turgy22

Nothing Special
In response, I'm going to activate my Top to scan the top 3, then activate it again to draw a card.

And my library appears as such:
3 Forest
Wooded Foothills
Mox Diamond
Gamble
Sylvan Library
Sensei's Divining Top
Zodiac Dragon
Hystrodon
 
B

BigBlue

Guest
I'll remove the Top, Dragon, and Hystrodon. (they're rfg)
Then I'll attack w/ the Specter (and pick #2 - hopefully not Quagnoth)...

Either way, I don't think I can pull this out unless I get a miracle...

Turgy: 12 10?
Hand: 2 1?
Library: 7
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(U) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(T) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(TT) Forest
(TT) Mountain

Sneak Attack (R: Put a creature from hand into play. It has haste. Sac it at end of turn.)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)
(U) Woodfall Primus (5/5; Trample; When this CIP, destroy target noncreature permanent; Persist: -1/-1 counter)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast, Land Grant
RFG: Hystrodon, Sensei's Divining Top, Zodiac Dragon

For reference:
-------------------------------------------------------
BigBlue: 9
Hand: 0
Library: 31
In Play

(T) Underground River (T:1; T:U or B and do 1 to me)
(TU) Swamp
(TU) Island x2
(T) River of Tears (T:U; If I played a land this turn T:B instead)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(U) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy) ~From Turgy22 via Reanimate
(S) Rootwater Thief (1/2; U: Flying; If ~ attacks and is not blocked, I may pay 2 to search defenders library for a card and remove it from the game.)

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia, Salt Marsh, Sunken Ruins, Jester's Cap
RfG:
 

turgy22

Nothing Special
Bah! You hit Plated Slagwurm.
UUD.
Play Quagnoth.
Attack with my fatties.
Blocks / responses?

Turgy: 10
Hand: 1
Library: 6
In Play

(T) Library of Alexandria (T: Add 1; T: Draw a card, only if I have 7 in hand)
(U) Stomping Ground (T: Add R or G; CIP tapped unless I lay 2 life)
(T) Karplusan Forest (T: Add 1; T: Add R or G, take 1 damage)
(TT) Forest
(TT) Mountain

Sneak Attack (R: Put a creature from hand into play. It has haste. Sac it at end of turn.)

(U) Squee, Goblin Nabob (1/1; I may return this from GY to hand at my upkeep)
(U) Vexing Shusher (2/2; Can't be countered; {R/G}: Target spell can't be countered)
(T) Woodfall Primus (5/5; Trample; When this CIP, destroy target noncreature permanent; Persist: -1/-1 counter)
(T) Quagnoth (4/5; Shroud; Split Second; Anti-Discard ability)

Graveyard: Tsunami; Grove of the Burnwillows; Harmonize; Tinder Wall; Simian Spirit Guide; Red Elemental Blast; Fastbond; Mox Emerald; Shattering Spree; Elvish Spirit Guide; Anger (creatures I control have haste, if I control a Mountain); Survival of the Fittest; Mountain, Regrowth, Pyroblast, Land Grant, Plated Slagwurm
RFG: Hystrodon, Sensei's Divining Top, Zodiac Dragon

For reference:
-------------------------------------------------------
BigBlue: 9
Hand: 0
Library: 31
In Play

(T) Underground River (T:1; T:U or B and do 1 to me)
(TU) Swamp
(TU) Island x2
(T) River of Tears (T:U; If I played a land this turn T:B instead)

(T) Hypnotic Specter (2/2; Flying; When ~ deals dmg to a player, they discard a card at random)
(U) Genesis (4/4; Beginning of upkeep, I may pay 2G to return a creature from GY to hand if ~ is in gy) ~From Turgy22 via Reanimate
(S) Rootwater Thief (1/2; U: Flying; If ~ attacks and is not blocked, I may pay 2 to search defenders library for a card and remove it from the game.)

Graveyard: Glimpse the Unthinkable, Reanimate, Rishadan Cutpurse, Induce Paranoia, Salt Marsh, Sunken Ruins, Jester's Cap
RfG:
 
B

BigBlue

Guest
That's game... I can't keep up w/ that.

I'll Draw for game 2. Unless I get a better draw, or you get a really crappy one, I don't think I can beat you.
 

turgy22

Nothing Special
I wouldn't doubt your ability to win just yet. That was the first game my deck actually came close to working and I still thought I was going to lose through most of it.

Good luck!

I'll mulligan to 6.
Forest.
Done.

Turgy: 20
Hand: 5
Library: 34
In Play

(U) Forest

Graveyard: Empty
RfG:
-------------------------------------------------------
BigBlue: 20
Hand: ?
Library: ??
In Play

Graveyard: Empty
RfG:
 
B

BigBlue

Guest
It's just that my deck sort of helps yours if I dump stuff into your GY... :)

Draw 7, keep

Draw
Play Swamp
Done.

Turgy: 20
Hand: 5
Library: 34
In Play

(U) Forest

Graveyard: Empty
RfG:
-------------------------------------------------------
BigBlue: 20
Hand: 7
Library: 38
In Play

(U) Swamp

Graveyard: Empty
RfG:
 

turgy22

Nothing Special
Well, that certainly is true. Let's hope you're right ;)

UUD.
Mountain.
Survival of the Fittest.
Done.


Turgy: 20
Hand: 4
Library: 33
In Play

(T) Forest
(T) Mountain

Survival of the Fittest (G, Discard a creature: search your library for a creature, reveal it, and put it into hand. Shuffle)

Graveyard: Empty
RfG:
-------------------------------------------------------
BigBlue: 20
Hand: 7
Library: 38
In Play

(U) Swamp

Graveyard: Empty
RfG:
 
B

BigBlue

Guest
Not good....

Untap, Upkeep, Draw

Play Salt Marsh
Done

Turgy: 20
Hand: 4
Library: 33
In Play

(T) Forest
(T) Mountain

Survival of the Fittest (G, Discard a creature: search your library for a creature, reveal it, and put it into hand. Shuffle)

Graveyard: Empty
RfG:
-------------------------------------------------------
BigBlue: 20
Hand: 7
Library: 37
In Play

(U) Swamp
(U) Salt Marsh (T: U or B; cip tapped)

Graveyard: Empty
RfG:
 

turgy22

Nothing Special
Untap, Upkeep, Draw
Forest.
Done.


Turgy: 20
Hand: 4
Library: 32
In Play

(UU) Forest x2
(U) Mountain

Survival of the Fittest (G, Discard a creature: search your library for a creature, reveal it, and put it into hand. Shuffle)

Graveyard: Empty
RfG:
-------------------------------------------------------
BigBlue: 20
Hand: 7
Library: 37
In Play

(U) Swamp
(T) Salt Marsh (T: U or B; cip tapped)

Graveyard: Empty
RfG:
 
B

BigBlue

Guest
Untap, Upkeep, Draw

Underground River
Jester's Scepter (remove the top 5 cards of your library from the game)
Done.

Turgy: 20
Hand: 4
Library: 32 27?
In Play

(UU) Forest x2
(U) Mountain

Survival of the Fittest (G, Discard a creature: search your library for a creature, reveal it, and put it into hand. Shuffle)

Graveyard: Empty
RfG:
-------------------------------------------------------
BigBlue: 20
Hand: 6
Library: 36
In Play

(U) Jester's Scepter (When ~ cip, remove the top 5 cards of target player's library from the game; useless counter ability)

(T) Underground River (T:1; T:U or B & take 1)
(T) Swamp
(T) Salt Marsh (T: U or B; cip tapped)

Graveyard: Empty
RfG:
 
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